#include "btBulletWorldImporter.h" #include "btBulletFile.h" #include "btBulletDynamicsCommon.h" #include "BulletCollision/gimpact/btGImpactShape.h" btBulletWorldImporter::btBulletWorldImporter(btDynamicsWorld* world) :m_dynamicsWorld(world), m_verboseDumpAllTypes(false) { } btBulletWorldImporter::~btBulletWorldImporter() { for (int i=0;iaddIndexedMesh(meshPart); } return meshInterface; } btCollisionShape* btBulletWorldImporter::convertCollisionShape( btCollisionShapeData* shapeData ) { btCollisionShape* shape = 0; switch (shapeData->m_shapeType) { case STATIC_PLANE_PROXYTYPE: { btStaticPlaneShapeData* planeData = (btStaticPlaneShapeData*)shapeData; btVector3 planeNormal,localScaling; planeNormal.deSerializeFloat(planeData->m_planeNormal); localScaling.deSerializeFloat(planeData->m_localScaling); shape = new btStaticPlaneShape(planeNormal,btScalar(planeData->m_planeConstant)); shape->setLocalScaling(localScaling); break; } case GIMPACT_SHAPE_PROXYTYPE: { btGImpactMeshShapeData* gimpactData = (btGImpactMeshShapeData*) shapeData; if (gimpactData->m_gimpactSubType == CONST_GIMPACT_TRIMESH_SHAPE) { btTriangleIndexVertexArray* meshInterface = createMeshInterface(gimpactData->m_meshInterface); btGImpactMeshShape* gimpactShape = createGimpactShape(meshInterface); btVector3 localScaling; localScaling.deSerializeFloat(gimpactData->m_localScaling); gimpactShape->setLocalScaling(localScaling); gimpactShape->setMargin(btScalar(gimpactData->m_collisionMargin)); gimpactShape->updateBound(); shape = gimpactShape; } else { printf("unsupported gimpact sub type\n"); } break; } case CYLINDER_SHAPE_PROXYTYPE: case CAPSULE_SHAPE_PROXYTYPE: case BOX_SHAPE_PROXYTYPE: case SPHERE_SHAPE_PROXYTYPE: case MULTI_SPHERE_SHAPE_PROXYTYPE: case CONVEX_HULL_SHAPE_PROXYTYPE: { btConvexInternalShapeData* bsd = (btConvexInternalShapeData*)shapeData; btVector3 implicitShapeDimensions; implicitShapeDimensions.deSerializeFloat(bsd->m_implicitShapeDimensions); btVector3 localScaling; localScaling.deSerializeFloat(bsd->m_localScaling); btVector3 margin(bsd->m_collisionMargin,bsd->m_collisionMargin,bsd->m_collisionMargin); switch (shapeData->m_shapeType) { case BOX_SHAPE_PROXYTYPE: { shape = createBoxShape(implicitShapeDimensions/localScaling+margin); break; } case SPHERE_SHAPE_PROXYTYPE: { shape = createSphereShape(implicitShapeDimensions.getX()); break; } case CAPSULE_SHAPE_PROXYTYPE: { btCapsuleShapeData* capData = (btCapsuleShapeData*)shapeData; switch (capData->m_upAxis) { case 0: { shape = createCapsuleShapeX(implicitShapeDimensions.getY(),2*implicitShapeDimensions.getX()); break; } case 1: { shape = createCapsuleShapeY(implicitShapeDimensions.getX(),2*implicitShapeDimensions.getY()); break; } case 2: { shape = createCapsuleShapeZ(implicitShapeDimensions.getX(),2*implicitShapeDimensions.getZ()); break; } default: { printf("error: wrong up axis for btCapsuleShape\n"); } }; break; } case CYLINDER_SHAPE_PROXYTYPE: { btCylinderShapeData* cylData = (btCylinderShapeData*) shapeData; btVector3 halfExtents = implicitShapeDimensions+margin; switch (cylData->m_upAxis) { case 0: { shape = createCylinderShapeX(halfExtents.getY(),halfExtents.getX()); break; } case 1: { shape = createCylinderShapeY(halfExtents.getX(),halfExtents.getY()); break; } case 2: { shape = createCylinderShapeZ(halfExtents.getX(),halfExtents.getZ()); break; } default: { printf("unknown Cylinder up axis\n"); } }; break; } case MULTI_SPHERE_SHAPE_PROXYTYPE: { btMultiSphereShapeData* mss = (btMultiSphereShapeData*)bsd; int numSpheres = mss->m_localPositionArraySize; btAlignedObjectArray tmpPos; btAlignedObjectArray radii; radii.resize(numSpheres); tmpPos.resize(numSpheres); for (int i=0;im_localPositionArrayPtr[i].m_pos); radii[i] = mss->m_localPositionArrayPtr[i].m_radius; } shape = new btMultiSphereShape(&tmpPos[0],&radii[0],numSpheres); break; } case CONVEX_HULL_SHAPE_PROXYTYPE: { // int sz = sizeof(btConvexHullShapeData); // int sz2 = sizeof(btConvexInternalShapeData); // int sz3 = sizeof(btCollisionShapeData); btConvexHullShapeData* convexData = (btConvexHullShapeData*)bsd; int numPoints = convexData->m_numUnscaledPoints; btAlignedObjectArray tmpPoints; tmpPoints.resize(numPoints); for (int i=0;im_unscaledPointsDoublePtr) tmpPoints[i].deSerialize(convexData->m_unscaledPointsDoublePtr[i]); if (convexData->m_unscaledPointsFloatPtr) tmpPoints[i].deSerializeFloat(convexData->m_unscaledPointsFloatPtr[i]); #else if (convexData->m_unscaledPointsFloatPtr) tmpPoints[i].deSerialize(convexData->m_unscaledPointsFloatPtr[i]); if (convexData->m_unscaledPointsDoublePtr) tmpPoints[i].deSerializeDouble(convexData->m_unscaledPointsDoublePtr[i]); #endif //BT_USE_DOUBLE_PRECISION } btConvexHullShape* hullShape = createConvexHullShape(); for (int i=0;iaddPoint(tmpPoints[i]); } shape = hullShape; break; } default: { printf("error: cannot create shape type (%d)\n",shapeData->m_shapeType); } } if (shape) { shape->setMargin(bsd->m_collisionMargin); btVector3 localScaling; localScaling.deSerializeFloat(bsd->m_localScaling); shape->setLocalScaling(localScaling); } break; } case TRIANGLE_MESH_SHAPE_PROXYTYPE: { btTriangleMeshShapeData* trimesh = (btTriangleMeshShapeData*)shapeData; btTriangleIndexVertexArray* meshInterface = createMeshInterface(trimesh->m_meshInterface); btVector3 scaling; scaling.deSerializeFloat(trimesh->m_meshInterface.m_scaling); meshInterface->setScaling(scaling); btCollisionShape* trimeshShape = createBvhTriangleMeshShape(meshInterface); trimeshShape->setMargin(trimesh->m_collisionMargin); shape = trimeshShape; //printf("trimesh->m_collisionMargin=%f\n",trimesh->m_collisionMargin); break; } case COMPOUND_SHAPE_PROXYTYPE: { btCompoundShapeData* compoundData = (btCompoundShapeData*)shapeData; btCompoundShape* compoundShape = createCompoundShape(); btAlignedObjectArray childShapes; for (int i=0;im_numChildShapes;i++) { btCollisionShape* childShape = convertCollisionShape(compoundData->m_childShapePtr[i].m_childShape); if (childShape) { btTransform localTransform; localTransform.deSerializeFloat(compoundData->m_childShapePtr[i].m_transform); compoundShape->addChildShape(localTransform,childShape); } else { printf("error: couldn't create childShape for compoundShape\n"); } } shape = compoundShape; break; } default: { printf("unsupported shape type (%d)\n",shapeData->m_shapeType); } } return shape; } bool btBulletWorldImporter::loadFileFromMemory( bParse::btBulletFile* bulletFile2) { bool ok = (bulletFile2->getFlags()& bParse::FD_OK)!=0; if (ok) bulletFile2->parse(m_verboseDumpAllTypes); else return false; if (m_verboseDumpAllTypes) { bulletFile2->dumpChunks(bulletFile2->getFileDNA()); } int i; btHashMap shapeMap; for (i=0;im_collisionShapes.size();i++) { btCollisionShapeData* shapeData = (btCollisionShapeData*)bulletFile2->m_collisionShapes[i]; btCollisionShape* shape = convertCollisionShape(shapeData); if (shape) shapeMap.insert(shapeData,shape); } btHashMap bodyMap; for (i=0;im_rigidBodies.size();i++) { if (bulletFile2->getFlags() & bParse::FD_DOUBLE_PRECISION) { btRigidBodyDoubleData* colObjData = (btRigidBodyDoubleData*)bulletFile2->m_rigidBodies[i]; btScalar mass = btScalar(colObjData->m_inverseMass? 1.f/colObjData->m_inverseMass : 0.f); btVector3 localInertia; localInertia.setZero(); btCollisionShape** shapePtr = shapeMap.find(colObjData->m_collisionObjectData.m_collisionShape); if (shapePtr && *shapePtr) { btTransform startTransform; startTransform.deSerializeDouble(colObjData->m_collisionObjectData.m_worldTransform); // startTransform.setBasis(btMatrix3x3::getIdentity()); btCollisionShape* shape = (btCollisionShape*)*shapePtr; if (mass) { shape->calculateLocalInertia(mass,localInertia); } bool isDynamic = mass!=0.f; btRigidBody* body = createRigidBody(isDynamic,mass,startTransform,shape); bodyMap.insert(colObjData,body); } else { printf("error: no shape found\n"); } } else { btRigidBodyFloatData* colObjData = (btRigidBodyFloatData*)bulletFile2->m_rigidBodies[i]; btScalar mass = btScalar(colObjData->m_inverseMass? 1.f/colObjData->m_inverseMass : 0.f); btVector3 localInertia; localInertia.setZero(); btCollisionShape** shapePtr = shapeMap.find(colObjData->m_collisionObjectData.m_collisionShape); if (shapePtr && *shapePtr) { btTransform startTransform; startTransform.deSerializeFloat(colObjData->m_collisionObjectData.m_worldTransform); // startTransform.setBasis(btMatrix3x3::getIdentity()); btCollisionShape* shape = (btCollisionShape*)*shapePtr; if (mass) { shape->calculateLocalInertia(mass,localInertia); } bool isDynamic = mass!=0.f; btRigidBody* body = createRigidBody(isDynamic,mass,startTransform,shape); bodyMap.insert(colObjData,body); } else { printf("error: no shape found\n"); } } } // for (i=0;im_collisionObjects.size();i++) // { // btCollisionObjectData* colObjData = (btCollisionObjectData*)bulletFile2->m_collisionObjects[i]; // printf("bla"); // } for (i=0;im_constraints.size();i++) { btTypedConstraintData* constraintData = (btTypedConstraintData*)bulletFile2->m_constraints[i]; btRigidBody** rbAptr = bodyMap.find(constraintData->m_rbA); btRigidBody** rbBptr = bodyMap.find(constraintData->m_rbB); switch (constraintData->m_objectType) { case POINT2POINT_CONSTRAINT_TYPE: { btPoint2PointConstraint* constraint = 0; if (bulletFile2->getFlags() & bParse::FD_DOUBLE_PRECISION) { btPoint2PointConstraintDoubleData* p2pData = (btPoint2PointConstraintDoubleData*)constraintData; if (rbAptr && rbBptr) { btVector3 pivotInA,pivotInB; pivotInA.deSerializeDouble(p2pData->m_pivotInA); pivotInB.deSerializeDouble(p2pData->m_pivotInB); constraint = new btPoint2PointConstraint(**rbAptr,**rbBptr,pivotInA,pivotInB); } else { btVector3 pivotInA; pivotInA.deSerializeDouble(p2pData->m_pivotInA); constraint = new btPoint2PointConstraint(**rbAptr,pivotInA); } } else { btPoint2PointConstraintFloatData* p2pData = (btPoint2PointConstraintFloatData*)constraintData; if (rbAptr && rbBptr) { btVector3 pivotInA,pivotInB; pivotInA.deSerializeFloat(p2pData->m_pivotInA); pivotInB.deSerializeFloat(p2pData->m_pivotInB); constraint = new btPoint2PointConstraint(**rbAptr,**rbBptr,pivotInA,pivotInB); } else { btVector3 pivotInA; pivotInA.deSerializeFloat(p2pData->m_pivotInA); constraint = new btPoint2PointConstraint(**rbAptr,pivotInA); } } m_dynamicsWorld->addConstraint(constraint,constraintData->m_disableCollisionsBetweenLinkedBodies!=0); constraint->setDbgDrawSize(constraintData->m_dbgDrawSize); break; } case HINGE_CONSTRAINT_TYPE: { btHingeConstraint* hinge = 0; if (bulletFile2->getFlags() & bParse::FD_DOUBLE_PRECISION) { btHingeConstraintDoubleData* hingeData = (btHingeConstraintDoubleData*)constraintData; if (rbAptr && rbBptr) { btTransform rbAFrame,rbBFrame; rbAFrame.deSerializeDouble(hingeData->m_rbAFrame); rbBFrame.deSerializeDouble(hingeData->m_rbBFrame); hinge = new btHingeConstraint(**rbAptr,**rbBptr,rbAFrame,rbBFrame,hingeData->m_useReferenceFrameA!=0); } else { btTransform rbAFrame; rbAFrame.deSerializeDouble(hingeData->m_rbAFrame); hinge = new btHingeConstraint(**rbAptr,rbAFrame,hingeData->m_useReferenceFrameA!=0); } if (hingeData->m_enableAngularMotor) { hinge->enableAngularMotor(true,hingeData->m_motorTargetVelocity,hingeData->m_maxMotorImpulse); } hinge->setAngularOnly(hingeData->m_angularOnly!=0); hinge->setLimit(btScalar(hingeData->m_lowerLimit),btScalar(hingeData->m_upperLimit),btScalar(hingeData->m_limitSoftness),btScalar(hingeData->m_biasFactor),btScalar(hingeData->m_relaxationFactor)); } else { btHingeConstraintFloatData* hingeData = (btHingeConstraintFloatData*)constraintData; if (rbAptr && rbBptr) { btTransform rbAFrame,rbBFrame; rbAFrame.deSerializeFloat(hingeData->m_rbAFrame); rbBFrame.deSerializeFloat(hingeData->m_rbBFrame); hinge = new btHingeConstraint(**rbAptr,**rbBptr,rbAFrame,rbBFrame,hingeData->m_useReferenceFrameA!=0); } else { btTransform rbAFrame; rbAFrame.deSerializeFloat(hingeData->m_rbAFrame); hinge = new btHingeConstraint(**rbAptr,rbAFrame,hingeData->m_useReferenceFrameA!=0); } if (hingeData->m_enableAngularMotor) { hinge->enableAngularMotor(true,hingeData->m_motorTargetVelocity,hingeData->m_maxMotorImpulse); } hinge->setAngularOnly(hingeData->m_angularOnly!=0); hinge->setLimit(btScalar(hingeData->m_lowerLimit),btScalar(hingeData->m_upperLimit),btScalar(hingeData->m_limitSoftness),btScalar(hingeData->m_biasFactor),btScalar(hingeData->m_relaxationFactor)); } m_dynamicsWorld->addConstraint(hinge,constraintData->m_disableCollisionsBetweenLinkedBodies!=0); hinge->setDbgDrawSize(constraintData->m_dbgDrawSize); break; } case CONETWIST_CONSTRAINT_TYPE: { btConeTwistConstraintData* coneData = (btConeTwistConstraintData*)constraintData; btConeTwistConstraint* coneTwist = 0; if (rbAptr && rbBptr) { btTransform rbAFrame,rbBFrame; rbAFrame.deSerializeFloat(coneData->m_rbAFrame); rbBFrame.deSerializeFloat(coneData->m_rbBFrame); coneTwist = new btConeTwistConstraint(**rbAptr,**rbBptr,rbAFrame,rbBFrame); } else { btTransform rbAFrame; rbAFrame.deSerializeFloat(coneData->m_rbAFrame); coneTwist = new btConeTwistConstraint(**rbAptr,rbAFrame); } coneTwist->setLimit(coneData->m_swingSpan1,coneData->m_swingSpan2,coneData->m_twistSpan,coneData->m_limitSoftness,coneData->m_biasFactor,coneData->m_relaxationFactor); coneTwist->setDamping(coneData->m_damping); m_dynamicsWorld->addConstraint(coneTwist,constraintData->m_disableCollisionsBetweenLinkedBodies!=0); coneTwist->setDbgDrawSize(constraintData->m_dbgDrawSize); break; } case D6_CONSTRAINT_TYPE: { btGeneric6DofConstraintData* dofData = (btGeneric6DofConstraintData*)constraintData; btGeneric6DofConstraint* dof = 0; if (rbAptr && rbBptr) { btTransform rbAFrame,rbBFrame; rbAFrame.deSerializeFloat(dofData->m_rbAFrame); rbBFrame.deSerializeFloat(dofData->m_rbBFrame); dof = new btGeneric6DofConstraint(**rbAptr,**rbBptr,rbAFrame,rbBFrame,dofData->m_useLinearReferenceFrameA!=0); } else { btTransform rbBFrame; rbBFrame.deSerializeFloat(dofData->m_rbBFrame); dof = new btGeneric6DofConstraint(**rbBptr,rbBFrame,dofData->m_useLinearReferenceFrameA!=0); } btVector3 angLowerLimit,angUpperLimit, linLowerLimit,linUpperlimit; angLowerLimit.deSerializeFloat(dofData->m_angularLowerLimit); angUpperLimit.deSerializeFloat(dofData->m_angularUpperLimit); linLowerLimit.deSerializeFloat(dofData->m_linearLowerLimit); linUpperlimit.deSerializeFloat(dofData->m_linearUpperLimit); dof->setAngularLowerLimit(angLowerLimit); dof->setAngularUpperLimit(angUpperLimit); dof->setLinearLowerLimit(linLowerLimit); dof->setLinearUpperLimit(linUpperlimit); m_dynamicsWorld->addConstraint(dof,constraintData->m_disableCollisionsBetweenLinkedBodies!=0); dof->setDbgDrawSize(constraintData->m_dbgDrawSize); break; } case SLIDER_CONSTRAINT_TYPE: { btSliderConstraintData* sliderData = (btSliderConstraintData*)constraintData; btSliderConstraint* slider = 0; if (rbAptr && rbBptr) { btTransform rbAFrame,rbBFrame; rbAFrame.deSerializeFloat(sliderData->m_rbAFrame); rbBFrame.deSerializeFloat(sliderData->m_rbBFrame); slider = new btSliderConstraint(**rbAptr,**rbBptr,rbAFrame,rbBFrame,sliderData->m_useLinearReferenceFrameA!=0); } else { btTransform rbBFrame; rbBFrame.deSerializeFloat(sliderData->m_rbBFrame); slider = new btSliderConstraint(**rbBptr,rbBFrame,sliderData->m_useLinearReferenceFrameA!=0); } slider->setLowerLinLimit(sliderData->m_linearLowerLimit); slider->setUpperLinLimit(sliderData->m_linearUpperLimit); slider->setLowerAngLimit(sliderData->m_angularLowerLimit); slider->setUpperAngLimit(sliderData->m_angularUpperLimit); slider->setUseFrameOffset(sliderData->m_useOffsetForConstraintFrame!=0); m_dynamicsWorld->addConstraint(slider,constraintData->m_disableCollisionsBetweenLinkedBodies!=0); slider->setDbgDrawSize(constraintData->m_dbgDrawSize); break; } default: { printf("unknown constraint type\n"); } }; } return false; } btTypedConstraint* btBulletWorldImporter::createUniversalD6Constraint(class btRigidBody* body0,class btRigidBody* otherBody, btTransform& localAttachmentFrameRef, btTransform& localAttachmentOther, const btVector3& linearMinLimits, const btVector3& linearMaxLimits, const btVector3& angularMinLimits, const btVector3& angularMaxLimits, bool disableCollisionsBetweenLinkedBodies) { return 0; } btRigidBody* btBulletWorldImporter::createRigidBody(bool isDynamic, btScalar mass, const btTransform& startTransform,btCollisionShape* shape) { btVector3 localInertia; localInertia.setZero(); if (mass) shape->calculateLocalInertia(mass,localInertia); btRigidBody* body = new btRigidBody(mass,0,shape,localInertia); body->setWorldTransform(startTransform); m_dynamicsWorld->addRigidBody(body); return body; } btCollisionShape* btBulletWorldImporter::createPlaneShape(const btVector3& planeNormal,btScalar planeConstant) { return 0; } btCollisionShape* btBulletWorldImporter::createBoxShape(const btVector3& halfExtents) { return new btBoxShape(halfExtents); } btCollisionShape* btBulletWorldImporter::createSphereShape(btScalar radius) { return new btSphereShape(radius); } btCollisionShape* btBulletWorldImporter::createCapsuleShapeX(btScalar radius, btScalar height) { return new btCapsuleShapeX(radius,height); } btCollisionShape* btBulletWorldImporter::createCapsuleShapeY(btScalar radius, btScalar height) { return new btCapsuleShape(radius,height); } btCollisionShape* btBulletWorldImporter::createCapsuleShapeZ(btScalar radius, btScalar height) { return new btCapsuleShapeZ(radius,height); } btCollisionShape* btBulletWorldImporter::createCylinderShapeX(btScalar radius,btScalar height) { return new btCylinderShapeX(btVector3(height,radius,radius)); } btCollisionShape* btBulletWorldImporter::createCylinderShapeY(btScalar radius,btScalar height) { return new btCylinderShape(btVector3(radius,height,radius)); } btCollisionShape* btBulletWorldImporter::createCylinderShapeZ(btScalar radius,btScalar height) { return new btCylinderShapeZ(btVector3(radius,radius,height)); } btTriangleIndexVertexArray* btBulletWorldImporter::createTriangleMeshContainer() { return new btTriangleIndexVertexArray(); } btCollisionShape* btBulletWorldImporter::createBvhTriangleMeshShape(btStridingMeshInterface* trimesh) { return new btBvhTriangleMeshShape(trimesh,true); } btCollisionShape* btBulletWorldImporter::createConvexTriangleMeshShape(btStridingMeshInterface* trimesh) { return 0; } btGImpactMeshShape* btBulletWorldImporter::createGimpactShape(btStridingMeshInterface* trimesh) { return new btGImpactMeshShape(trimesh); } btConvexHullShape* btBulletWorldImporter::createConvexHullShape() { return new btConvexHullShape(); } btCompoundShape* btBulletWorldImporter::createCompoundShape() { return new btCompoundShape(); }