#include #include "Bullet3Common/b3Logging.h" #include "Bullet3Common/b3CommandLineArgs.h" #include "Bullet3OpenCL/Initialize/b3OpenCLUtils.h" #include "Bullet3OpenCL/Raycast/kernels/rayCastKernels.h" extern int gArgc; extern char** gArgv; namespace { struct CompileBullet3RaycastKernels : public ::testing::Test { cl_context m_clContext; cl_device_id m_clDevice; cl_command_queue m_clQueue; char* m_clDeviceName; cl_platform_id m_platformId; CompileBullet3RaycastKernels() :m_clDeviceName(0), m_clContext(0), m_clDevice(0), m_clQueue(0), m_platformId(0) { // You can do set-up work for each test here. b3CommandLineArgs args(gArgc,gArgv); int preferredDeviceIndex=-1; int preferredPlatformIndex = -1; bool allowCpuOpenCL = false; initCL(preferredDeviceIndex, preferredPlatformIndex, allowCpuOpenCL); } virtual ~CompileBullet3RaycastKernels() { // You can do clean-up work that doesn't throw exceptions here. exitCL(); } // If the constructor and destructor are not enough for setting up // and cleaning up each test, you can define the following methods: void initCL(int preferredDeviceIndex, int preferredPlatformIndex, bool allowCpuOpenCL) { void* glCtx=0; void* glDC = 0; int ciErrNum = 0; cl_device_type deviceType = CL_DEVICE_TYPE_GPU; if (allowCpuOpenCL) deviceType = CL_DEVICE_TYPE_ALL; // if (useInterop) // { // m_data->m_clContext = b3OpenCLUtils::createContextFromType(deviceType, &ciErrNum, glCtx, glDC); // } else { m_clContext = b3OpenCLUtils::createContextFromType(deviceType, &ciErrNum, 0,0,preferredDeviceIndex, preferredPlatformIndex,&m_platformId); ASSERT_FALSE(m_clContext==0); } ASSERT_EQ(ciErrNum, CL_SUCCESS); int numDev = b3OpenCLUtils::getNumDevices(m_clContext); EXPECT_GT(numDev,0); if (numDev>0) { m_clDevice= b3OpenCLUtils::getDevice(m_clContext,0); ASSERT_FALSE(m_clDevice==0); m_clQueue = clCreateCommandQueue(m_clContext, m_clDevice, 0, &ciErrNum); ASSERT_FALSE(m_clQueue==0); ASSERT_EQ(ciErrNum, CL_SUCCESS); b3OpenCLDeviceInfo info; b3OpenCLUtils::getDeviceInfo(m_clDevice,&info); m_clDeviceName = info.m_deviceName; } } void exitCL() { clReleaseCommandQueue(m_clQueue); clReleaseContext(m_clContext); } virtual void SetUp() { // Code here will be called immediately after the constructor (right // before each test). } virtual void TearDown() { // Code here will be called immediately after each test (right // before the destructor). } }; TEST_F(CompileBullet3RaycastKernels,sapFastKernels) { cl_int errNum=0; cl_program prog = b3OpenCLUtils::compileCLProgramFromString(m_clContext,m_clDevice,rayCastKernelCL,&errNum,"",0,true); ASSERT_EQ(errNum,CL_SUCCESS); { cl_kernel k = b3OpenCLUtils::compileCLKernelFromString(m_clContext, m_clDevice,rayCastKernelCL, "rayCastKernel",&errNum,prog); ASSERT_EQ(errNum,CL_SUCCESS); clReleaseKernel(k); } clReleaseProgram(prog); } };