GPUphysics-0.0 ============== * Initial release GPUphysics-0.1 ============== * Fixes for stencil buffer problems on some systems. GPUphysics-0.2 ============== * Added MacOSX support. * Added a ton of command-line debug options (see DEBUG_README) * Changed to ZLib license. GPUphysics-0.3 ============== * Use signed initial velocities so everything doesn't slide off the screen! * The 'bounce' now slows down X/Z motion as well as Y so things actually do stop moving eventually. * Added to the Bullet Subversion repository at Sourceforge.net See http://sf.net/projects/bullet