/* Copyright (C) 2006-2009 Erwin Coumans & Charlie C * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ // Auto generated from makesdna dna.c #ifndef __BULLET_BTCOLLISIONOBJECTFLOATDATA__H__ #define __BULLET_BTCOLLISIONOBJECTFLOATDATA__H__ // -------------------------------------------------- // #include "bullet_Common.h" #include "bullet_btTransformFloatData.h" #include "bullet_btVector3FloatData.h" namespace Bullet { // ---------------------------------------------- // class btCollisionObjectFloatData { public: void *m_broadphaseHandle; void *m_collisionShape; btCollisionShapeData *m_rootCollisionShape; char *m_name; btTransformFloatData m_worldTransform; btTransformFloatData m_interpolationWorldTransform; btVector3FloatData m_interpolationLinearVelocity; btVector3FloatData m_interpolationAngularVelocity; btVector3FloatData m_anisotropicFriction; float m_contactProcessingThreshold; float m_deactivationTime; float m_friction; float m_restitution; float m_hitFraction; float m_ccdSweptSphereRadius; float m_ccdMotionThreshold; int m_hasAnisotropicFriction; int m_collisionFlags; int m_islandTag1; int m_companionId; int m_activationState1; int m_internalType; int m_checkCollideWith; }; } #endif//__BULLET_BTCOLLISIONOBJECTFLOATDATA__H__