#ifndef POSITION_BASED_DYNAMICS_H #define POSITION_BASED_DYNAMICS_H struct PositionBasedDynamics { static void solveLinks(struct CpuSoftClothDemoInternalData* clothData, char* vtx, int vertexStride,float dt); static void solveConstraints(struct CpuSoftClothDemoInternalData* data, char* vtx, int vertexStride,float dt); }; #endif //POSITION_BASED_DYNAMICS_H