#ifndef B3_CPU_DYNAMICS_WORLD_H #define B3_CPU_DYNAMICS_WORLD_H class b3DefaultCollisionConfiguration; class b3CollisionDispatcher; struct b3DynamicBvhBroadphase; class b3SequentialImpulseConstraintSolver; #include "BulletDynamics/Dynamics/b3DiscreteDynamicsWorld.h" class b3CpuDynamicsWorld : public b3DiscreteDynamicsWorld { public: b3CpuDynamicsWorld(); virtual ~b3CpuDynamicsWorld(); }; #endif //B3_CPU_DYNAMICS_WORLD_H