HDRS = fboSupport.h shaderSupport.h GPU_physics.h OBJS = GPU_physics_demo.o fboSupport.o shaderSupport.o all: ${OBJS} g++ -o GPU_physics_demo ${OBJS} -lglut -lGLEW -lGL shaderSupport.o : shaderSupport.cxx ${HDRS} g++ -c shaderSupport.cxx fboSupport.o : fboSupport.cxx ${HDRS} g++ -c fboSupport.cxx GPU_physics_demo.o : GPU_physics_demo.cxx ${HDRS} g++ -c GPU_physics_demo.cxx clean: -rm -f ${OBJS}