project "App_SimpleOpenGL3" language "C++" kind "ConsoleApp" targetdir "../../bin" includedirs { ".", "../../src", "../../btgui" } links{ "OpenGL_Window"} initOpenGL() initGlew() files { "**.cpp", "**.h", "../../src/Bullet3Common/**.cpp", "../../src/Bullet3Common/**.h", } if os.is("Linux") then initX11() end if os.is("MacOSX") then links{"Cocoa.framework"} end