INCLUDE_DIRECTORIES( ${BULLET_PHYSICS_SOURCE_DIR}/src ${BULLET_PHYSICS_SOURCE_DIR}/btgui ${BULLET_PHYSICS_SOURCE_DIR}/btgui/lua-5.2.3/src ${BULLET_PHYSICS_SOURCE_DIR}/Demos3/FiniteElementMethod ) SET(App_AllBullet2Demos_SRCS main.cpp BulletDemoEntries.h ../../Demos/BasicDemo/BasicDemoPhysicsSetup.cpp ../../Demos/BasicDemo/BasicDemoPhysicsSetup.h ../../Demos/CcdPhysicsDemo/CcdPhysicsSetup.cpp ../../Demos/CcdPhysicsDemo/CcdPhysicsSetup.h ../../Demos/Raytracer/RaytracerSetup.cpp ../../Demos/Raytracer/RaytracerSetup.h ../../Demos/GyroscopicDemo/GyroscopicSetup.cpp ../../Demos/GyroscopicDemo/GyroscopicSetup.h ../../Demos/ForkLiftDemo/ForkLiftPhysicsSetup.cpp ../../Demos/ForkLiftDemo/ForkLiftPhysicsSetup.h ../../Demos/SerializeDemo/SerializeSetup.cpp ../../Extras/Serialize/BulletFileLoader/bChunk.cpp ../../Extras/Serialize/BulletFileLoader/bDNA.cpp ../../Extras/Serialize/BulletFileLoader/bFile.cpp ../../Extras/Serialize/BulletFileLoader/btBulletFile.cpp ../../Extras/Serialize/BulletWorldImporter/btBulletWorldImporter.cpp ../../Extras/Serialize/BulletWorldImporter/btWorldImporter.cpp ../bullet2/MultiBodyDemo/TestJointTorqueSetup.cpp ../bullet2/MultiBodyDemo/MultiBodyVehicle.cpp ../bullet2/ConstraintDemo/ConstraintPhysicsSetup.cpp ../bullet2/ConstraintDemo/ConstraintPhysicsSetup.h ../bullet2/ConstraintDemo/Dof6Spring2Setup.cpp ../bullet2/ConstraintDemo/Dof6Spring2Setup.h ../bullet2/CoordinateFrameDemo/CoordinateFrameDemoPhysicsSetup.cpp ../bullet2/CoordinateFrameDemo/CoordinateFrameDemoPhysicsSetup.h ../bullet2/FeatherstoneMultiBodyDemo/BulletMultiBodyDemos.cpp ../bullet2/FeatherstoneMultiBodyDemo/BulletMultiBodyDemos.h ../bullet2/FeatherstoneMultiBodyDemo/MultiDofDemo.cpp ../bullet2/FeatherstoneMultiBodyDemo/MultiDofDemo.h ../bullet2/BasicDemo/BasicDemo.cpp ../bullet2/BasicDemo/BasicDemo.h # ../bullet2/SoftDemo/SoftDemo.cpp # the next few demos are not converted to 'newer' structure yet # target is to convert all Bullet 2 demos in new structure but need to settle down on features # ../bullet2/BasicDemo/HingeDemo.cpp # ../bullet2/BasicDemo/HingeDemo.h # ../bullet2/ChainDemo/ChainDemo.cpp # ../bullet2/ChainDemo/ChainDemo.h # ../bullet2/RagdollDemo/RagdollDemo.cpp # ../bullet2/RagdollDemo/RagdollDemo.h ../bullet2/LuaDemo/LuaPhysicsSetup.cpp ../bullet2/LuaDemo/LuaPhysicsSetup.h ../ImportURDFDemo/URDF2Bullet.cpp ../ImportURDFDemo/ImportURDFSetup.cpp ../ImportURDFDemo/ImportURDFSetup.h ../ImportObjDemo/ImportObjSetup.cpp ../ImportObjDemo/LoadMeshFromObj.cpp ../ImportObjDemo/LoadMeshFromObj.h ../ImportObjDemo/Wavefront2GLInstanceGraphicsShape.cpp ../ImportColladaDemo/ImportColladaSetup.cpp ../ImportColladaDemo/LoadMeshFromCollada.cpp ../ImportSTLDemo/ImportSTLSetup.cpp ../Wavefront/tiny_obj_loader.cpp ../Wavefront/tiny_obj_loader.h ../FiniteElementMethod/FiniteElementDemo.cpp ../../btgui/Bullet3AppSupport/b3Clock.cpp ../../btgui/Bullet3AppSupport/b3Clock.h ../../btgui/urdf/urdfdom/urdf_parser/src/pose.cpp ../../btgui/urdf/urdfdom/urdf_parser/src/model.cpp ../../btgui/urdf/urdfdom/urdf_parser/src/link.cpp ../../btgui/urdf/urdfdom/urdf_parser/src/joint.cpp ../../btgui/urdf/urdfdom/urdf_parser/include/urdf_parser/urdf_parser.h ../../btgui/urdf/urdfdom_headers/urdf_exception/include/urdf_exception/exception.h ../../btgui/urdf/urdfdom_headers/urdf_model/include/urdf_model/pose.h ../../btgui/urdf/urdfdom_headers/urdf_model/include/urdf_model/model.h ../../btgui/urdf/urdfdom_headers/urdf_model/include/urdf_model/link.h ../../btgui/urdf/urdfdom_headers/urdf_model/include/urdf_model/joint.h ../../btgui/tinyxml/tinystr.cpp ../../btgui/tinyxml/tinyxml.cpp ../../btgui/tinyxml/tinyxmlerror.cpp ../../btgui/tinyxml/tinyxmlparser.cpp ../../btgui/urdf/boost_replacement/lexical_cast.h ../../btgui/urdf/boost_replacement/shared_ptr.h ../../btgui/urdf/boost_replacement/printf_console.cpp ../../btgui/urdf/boost_replacement/printf_console.h ../../btgui/urdf/boost_replacement/string_split.cpp ../../btgui/urdf/boost_replacement/string_split.h ${BULLET_PHYSICS_SOURCE_DIR}/build3/bullet.rc ) LINK_LIBRARIES( Bullet3AppSupport lua-5.2.3 Bullet3Common BulletSoftBody BulletDynamics BulletCollision LinearMath OpenGLWindow gwen ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY} ) IF (WIN32) SET(App_AllBullet2Demos_SRCS ${App_AllBullet2Demos_SRCS} ${App_AllBullet2Demos_Common_SRCS}) INCLUDE_DIRECTORIES( ${BULLET_PHYSICS_SOURCE_DIR}/btgui/OpenGLWindow/GlewWindows ) ADD_DEFINITIONS(-DGLEW_STATIC) ELSE(WIN32) IF(APPLE) find_library(COCOA NAMES Cocoa) MESSAGE(${COCOA}) link_libraries(${COCOA}) ELSE(APPLE) ADD_DEFINITIONS("-DGLEW_INIT_OPENGL11_FUNCTIONS=1") ADD_DEFINITIONS("-DGLEW_STATIC") ADD_DEFINITIONS("-DGLEW_DYNAMIC_LOAD_ALL_GLX_FUNCTIONS=1") INCLUDE_DIRECTORIES( ${BULLET_PHYSICS_SOURCE_DIR}/btgui/OpenGLWindow/GlewWindows ) LINK_LIBRARIES( pthread dl) ENDIF(APPLE) ENDIF(WIN32) ADD_EXECUTABLE(App_AllBullet2Demos ${App_AllBullet2Demos_SRCS} ) IF (INTERNAL_ADD_POSTFIX_EXECUTABLE_NAMES) SET_TARGET_PROPERTIES(App_AllBullet2Demos PROPERTIES DEBUG_POSTFIX "_Debug") SET_TARGET_PROPERTIES(App_AllBullet2Demos PROPERTIES MINSIZEREL_POSTFIX "_MinsizeRel") SET_TARGET_PROPERTIES(App_AllBullet2Demos PROPERTIES RELWITHDEBINFO_POSTFIX "_RelWithDebugInfo") ENDIF(INTERNAL_ADD_POSTFIX_EXECUTABLE_NAMES)