#ifndef MINITAUR_SIMULATION_SETUP_H #define MINITAUR_SIMULATION_SETUP_H #include "LinearMath/btVector3.h" #include "LinearMath/btQuaternion.h" class MinitaurSetup { struct MinitaurSetupInternalData* m_data; void resetPose(class b3RobotSimulatorClientAPI_NoGUI* sim); public: MinitaurSetup(); virtual ~MinitaurSetup(); int setupMinitaur(class b3RobotSimulatorClientAPI_NoGUI* sim, const class btVector3& startPos=btVector3(0,0,0), const class btQuaternion& startOrn = btQuaternion(0,0,0,1)); void setDesiredMotorAngle(class b3RobotSimulatorClientAPI_NoGUI* sim, const char* motorName, double desiredAngle, double maxTorque=3,double kp=0.1, double kd=0.9); }; #endif //MINITAUR_SIMULATION_SETUP_H