if os.is("macosx") then project "Gwen_OpenGLTest_Apple" kind "ConsoleApp" flags {"Unicode"} defines { "GWEN_COMPILE_STATIC" , "_HAS_EXCEPTIONS=0", "_STATIC_CPPLIB" } targetdir "../../../../bin" includedirs { "../..","..","../../../rendertest","../../../../bullet2" } initOpenGL() initGlew() links { "gwen","Cocoa.framework" } files { "../../../rendertest/MacOpenGLWindow.mm", "../../../rendertest/MacOpenGLWindow.h", "../../../rendertest/TwFonts.cpp", "../../../rendertest/TwFonts.h", "../../../rendertest/LoadShader.cpp", "../../../rendertest/LoadShader.h", "../../../rendertest/GLPrimitiveRenderer.cpp", "../../../rendertest/GLPrimitiveRenderer.h", "../../../rendertest/GwenOpenGL3CoreRenderer.h", "../../../OpenGLTrueTypeFont/fontstash.cpp", "../../../OpenGLTrueTypeFont/fontstash.h", "../../../OpenGLTrueTypeFont/opengl_fontstashcallbacks.cpp", "../../../OpenGLTrueTypeFont/opengl_fontstashcallbacks.h", "../../../../bullet2/LinearMath/b3ConvexHullComputer.cpp", "../../../../bullet2/LinearMath/b3ConvexHullComputer.h", "../../../../bullet2/LinearMath/btSerializer.cpp", "../../../../bullet2/LinearMath/btSerializer.h", "../../../../bullet2/LinearMath/b3AlignedAllocator.cpp", "../../../../bullet2/LinearMath/b3Quickprof.cpp", "../../../../bullet2/LinearMath/b3Quickprof.h", "../**.cpp", "../**.h", } end