/* @(#)86 1.3 src/include/vec_literal.h, sw.includes, sdk_pub 10/11/05 16:00:27 */ /* -------------------------------------------------------------- */ /* (C) Copyright 2001,2005, */ /* International Business Machines Corporation, */ /* Sony Computer Entertainment Incorporated, */ /* Toshiba Corporation. */ /* */ /* All Rights Reserved. */ /* -------------------------------------------------------------- */ /* PROLOG END TAG zYx */ #ifndef _VEC_LITERAL_H_ #define _VEC_LITERAL_H_ /* This header files provides an abstraction for the various implementations * of vector literal construction. The two formats are: * * 1) Altivec styled using parenthesis * 2) C grammer friendly styled using curly braces * * The macro, VEC_LITERAL has been developed to provide some portability * in these two styles. To achieve true portability, user must specify all * elements of the vector being initialized. A single element can be provided * but only the first element guarenteed across both construction styles. * * The VEC_SPLAT_* macros have been provided for portability of vector literal * construction when all the elements of the vector contain the same value. */ #ifdef __SPU__ #include #endif #ifdef __ALTIVEC_LITERAL_STYLE__ /* Use altivec style. */ #define VEC_LITERAL(_type, ...) ((_type)(__VA_ARGS__)) #define VEC_SPLAT_U8(_val) ((vector unsigned char)(_val)) #define VEC_SPLAT_S8(_val) ((vector signed char)(_val)) #define VEC_SPLAT_U16(_val) ((vector unsigned short)(_val)) #define VEC_SPLAT_S16(_val) ((vector signed short)(_val)) #define VEC_SPLAT_U32(_val) ((vector unsigned int)(_val)) #define VEC_SPLAT_S32(_val) ((vector signed int)(_val)) #define VEC_SPLAT_F32(_val) ((vector float)(_val)) #define VEC_SPLAT_U64(_val) ((vector unsigned long long)(_val)) #define VEC_SPLAT_S64(_val) ((vector signed long long)(_val)) #define VEC_SPLAT_F64(_val) ((vector double)(_val)) #else /* Use curly brace style. */ #define VEC_LITERAL(_type, ...) ((_type){__VA_ARGS__}) #define VEC_SPLAT_U8(_val) ((vector unsigned char){_val, _val, _val, _val, _val, _val, _val, _val, _val, _val, _val, _val, _val, _val, _val, _val}) #define VEC_SPLAT_S8(_val) ((vector signed char){_val, _val, _val, _val, _val, _val, _val, _val, _val, _val, _val, _val, _val, _val, _val, _val}) #define VEC_SPLAT_U16(_val) ((vector unsigned short){_val, _val, _val, _val, _val, _val, _val, _val}) #define VEC_SPLAT_S16(_val) ((vector signed short){_val, _val, _val, _val, _val, _val, _val, _val}) #define VEC_SPLAT_U32(_val) ((vector unsigned int){_val, _val, _val, _val}) #define VEC_SPLAT_S32(_val) ((vector signed int){_val, _val, _val, _val}) #define VEC_SPLAT_F32(_val) ((vector float){_val, _val, _val, _val}) #define VEC_SPLAT_U64(_val) ((vector unsigned long long){_val, _val}) #define VEC_SPLAT_S64(_val) ((vector signed long long){_val, _val}) #define VEC_SPLAT_F64(_val) ((vector double){_val, _val}) #endif #endif /* _VEC_LITERAL_H_ */