#ifndef IMPORT_OBJ_SETUP_H #define IMPORT_OBJ_SETUP_H #include "Bullet3AppSupport/CommonRigidBodySetup.h" class ImportObjSetup : public CommonRigidBodySetup { struct CommonGraphicsApp* m_app; public: ImportObjSetup(CommonGraphicsApp* app); virtual ~ImportObjSetup(); virtual void initPhysics(GraphicsPhysicsBridge& gfxBridge); }; #endif //IMPORT_OBJ_SETUP_H