#ifndef _BULLET_ODE_COLLIDE_H #define _BULLET_ODE_COLLIDE_H #include #include int BulletOdeCollide(dGeomID o1,dGeomID o2,dContactGeom *contact,int maxContacts,int skip); void RemoveOdeGeomFromCollisionCache(dGeomID geom); class CollisionShape* GetCollisionShapeFromConvex(dGeomID convex); dGeomID dCreateConvex (dSpaceID space, class CollisionShape* shape); void dGeomConvexGetLengths(dGeomID convex, dVector3 result); #endif //_BULLET_ODE_COLLIDE_H