noinst_LIBRARIES = libbulletmath.a libbulletcollision.a libbulletdynamics.a libbulletmath_a_SOURCES = \ LinearMath/btAabbUtil2.h LinearMath/btList.h LinearMath/btQuickprof.h \ LinearMath/btAlignedAllocator.cpp LinearMath/btMatrix3x3.h \ LinearMath/btRandom.h LinearMath/btAlignedAllocator.h \ LinearMath/btMinMax.h LinearMath/btScalar.h \ LinearMath/btAlignedObjectArray.h LinearMath/btMotionState.h \ LinearMath/btSimdMinMax.h LinearMath/btDefaultMotionState.h\ LinearMath/btPoint3.h LinearMath/btStackAlloc.h \ LinearMath/btGeometryUtil.cpp LinearMath/btQuadWord.h \ LinearMath/btTransform.h LinearMath/btGeometryUtil.h \ LinearMath/btQuaternion.h LinearMath/btTransformUtil.h \ LinearMath/btIDebugDraw.h LinearMath/btQuickprof.cpp \ LinearMath/btVector3.h libbulletcollision_a_SOURCES := \ BulletCollision/BroadphaseCollision/btAxisSweep3.cpp \ BulletCollision/BroadphaseCollision/btAxisSweep3.h \ BulletCollision/BroadphaseCollision/btBroadphaseInterface.h \ BulletCollision/BroadphaseCollision/btBroadphaseProxy.cpp \ BulletCollision/BroadphaseCollision/btBroadphaseProxy.h \ BulletCollision/BroadphaseCollision/btCollisionAlgorithm.cpp \ BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h \ BulletCollision/BroadphaseCollision/btDispatcher.cpp \ BulletCollision/BroadphaseCollision/btDispatcher.h \ BulletCollision/BroadphaseCollision/btOverlappingPairCache.cpp \ BulletCollision/BroadphaseCollision/btOverlappingPairCache.h \ BulletCollision/BroadphaseCollision/btSimpleBroadphase.cpp \ BulletCollision/BroadphaseCollision/btSimpleBroadphase.h \ BulletCollision/CollisionDispatch/SphereTriangleDetector.cpp \ BulletCollision/CollisionDispatch/SphereTriangleDetector.h \ BulletCollision/CollisionDispatch/btCollisionCreateFunc.h \ BulletCollision/CollisionDispatch/btCollisionDispatcher.cpp \ BulletCollision/CollisionDispatch/btCollisionDispatcher.h \ BulletCollision/CollisionDispatch/btCollisionObject.cpp \ BulletCollision/CollisionDispatch/btCollisionObject.h \ BulletCollision/CollisionDispatch/btCollisionWorld.cpp \ BulletCollision/CollisionDispatch/btCollisionWorld.h \ BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.cpp \ BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h \ BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.cpp \ BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h \ BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.cpp \ BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.h \ BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.cpp \ BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h \ BulletCollision/CollisionDispatch/btManifoldResult.cpp \ BulletCollision/CollisionDispatch/btManifoldResult.h \ BulletCollision/CollisionDispatch/btSimulationIslandManager.cpp \ BulletCollision/CollisionDispatch/btSimulationIslandManager.h \ BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.cpp \ BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h \ BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.cpp \ BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h \ BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.cpp \ BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.h \ BulletCollision/CollisionDispatch/btUnionFind.cpp \ BulletCollision/CollisionDispatch/btUnionFind.h \ BulletCollision/CollisionShapes/btBoxShape.cpp \ BulletCollision/CollisionShapes/btConeShape.cpp \ BulletCollision/CollisionShapes/btEmptyShape.h \ BulletCollision/CollisionShapes/btSphereShape.cpp \ BulletCollision/CollisionShapes/btTriangleCallback.h \ BulletCollision/CollisionShapes/btBoxShape.h \ BulletCollision/CollisionShapes/btConeShape.h \ BulletCollision/CollisionShapes/btHeightfieldTerrainShape.cpp \ BulletCollision/CollisionShapes/btSphereShape.h \ BulletCollision/CollisionShapes/btTriangleIndexVertexArray.cpp \ BulletCollision/CollisionShapes/btBvhTriangleMeshShape.cpp \ BulletCollision/CollisionShapes/btConvexHullShape.cpp \ BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h \ BulletCollision/CollisionShapes/btStaticPlaneShape.cpp \ BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h \ BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h \ BulletCollision/CollisionShapes/btConvexHullShape.h \ BulletCollision/CollisionShapes/btMinkowskiSumShape.cpp \ BulletCollision/CollisionShapes/btStaticPlaneShape.h \ BulletCollision/CollisionShapes/btTriangleMesh.cpp \ BulletCollision/CollisionShapes/btCollisionMargin.h \ BulletCollision/CollisionShapes/btConvexShape.cpp \ BulletCollision/CollisionShapes/btMinkowskiSumShape.h \ BulletCollision/CollisionShapes/btStridingMeshInterface.cpp \ BulletCollision/CollisionShapes/btTriangleMesh.h \ BulletCollision/CollisionShapes/btCollisionShape.cpp \ BulletCollision/CollisionShapes/btConvexShape.h \ BulletCollision/CollisionShapes/btMultiSphereShape.cpp \ BulletCollision/CollisionShapes/btStridingMeshInterface.h \ BulletCollision/CollisionShapes/btTriangleMeshShape.cpp \ BulletCollision/CollisionShapes/btCollisionShape.h \ BulletCollision/CollisionShapes/btConvexTriangleMeshShape.cpp \ BulletCollision/CollisionShapes/btMultiSphereShape.h \ BulletCollision/CollisionShapes/btTetrahedronShape.cpp \ BulletCollision/CollisionShapes/btTriangleMeshShape.h \ BulletCollision/CollisionShapes/btCompoundShape.cpp \ BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h \ BulletCollision/CollisionShapes/btOptimizedBvh.cpp \ BulletCollision/CollisionShapes/btTetrahedronShape.h \ BulletCollision/CollisionShapes/btTriangleShape.h \ BulletCollision/CollisionShapes/btCompoundShape.h \ BulletCollision/CollisionShapes/btCylinderShape.cpp \ BulletCollision/CollisionShapes/btOptimizedBvh.h \ BulletCollision/CollisionShapes/btTriangleBuffer.cpp \ BulletCollision/CollisionShapes/btConcaveShape.cpp \ BulletCollision/CollisionShapes/btCylinderShape.h \ BulletCollision/CollisionShapes/btPolyhedralConvexShape.cpp \ BulletCollision/CollisionShapes/btTriangleBuffer.h \ BulletCollision/CollisionShapes/btConcaveShape.h \ BulletCollision/CollisionShapes/btEmptyShape.cpp \ BulletCollision/CollisionShapes/btPolyhedralConvexShape.h \ BulletCollision/CollisionShapes/btTriangleCallback.cpp \ BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.cpp \ BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h \ BulletCollision/NarrowPhaseCollision/btManifoldPoint.h \ BulletCollision/NarrowPhaseCollision/btRaycastCallback.h \ BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h \ BulletCollision/NarrowPhaseCollision/btGjkEpa.cpp \ BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.cpp\ BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h \ BulletCollision/NarrowPhaseCollision/btConvexCast.cpp \ BulletCollision/NarrowPhaseCollision/btGjkEpa.h \ BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.h \ BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.cpp \ BulletCollision/NarrowPhaseCollision/btConvexCast.h \ BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.cpp \ BulletCollision/NarrowPhaseCollision/btPersistentManifold.cpp \ BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h \ BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h \ BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h \ BulletCollision/NarrowPhaseCollision/btPersistentManifold.h \ BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.cpp \ BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h\ BulletCollision/NarrowPhaseCollision/btGjkPairDetector.cpp \ BulletCollision/NarrowPhaseCollision/btPointCollector.h \ BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h \ BulletCollision/NarrowPhaseCollision/btGjkConvexCast.cpp \ BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h \ BulletCollision/NarrowPhaseCollision/btRaycastCallback.cpp libbulletdynamics_a_SOURCES = \ BulletDynamics/ConstraintSolver/btConstraintSolver.h \ BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.cpp \ BulletDynamics/ConstraintSolver/btJacobianEntry.h \ BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h \ BulletDynamics/ConstraintSolver/btTypedConstraint.h \ BulletDynamics/ConstraintSolver/btContactConstraint.cpp \ BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h \ BulletDynamics/ConstraintSolver/btPoint2PointConstraint.cpp \ BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.cpp \ BulletDynamics/ConstraintSolver/btContactConstraint.h \ BulletDynamics/ConstraintSolver/btHingeConstraint.cpp \ BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h \ BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.h \ BulletDynamics/ConstraintSolver/btContactSolverInfo.h \ BulletDynamics/ConstraintSolver/btHingeConstraint.h \ BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.cpp \ BulletDynamics/ConstraintSolver/btTypedConstraint.cpp \ BulletDynamics/Dynamics/btDiscreteDynamicsWorld.cpp \ BulletDynamics/Dynamics/btDynamicsWorld.h \ BulletDynamics/Dynamics/btRigidBody.h \ BulletDynamics/Dynamics/btSimpleDynamicsWorld.h \ BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h \ BulletDynamics/Dynamics/btRigidBody.cpp \ BulletDynamics/Dynamics/btSimpleDynamicsWorld.cpp \ BulletDynamics/Vehicle/btRaycastVehicle.cpp \ BulletDynamics/Vehicle/btRaycastVehicle.h \ BulletDynamics/Vehicle/btVehicleRaycaster.h \ BulletDynamics/Vehicle/btWheelInfo.cpp \ BulletDynamics/Vehicle/btWheelInfo.h