project "OpenGL_Window" language "C++" kind "StaticLib" targetdir "../../bin" initOpenGL() initGlew() includedirs { "..", "../../src", } --links { --} files { "**.cpp", "**.h", "**.c" } if not os.is("Windows") then excludes { "Win32OpenGLWindow.cpp", "Win32OpenGLWindow.h", "Win32Window.cpp", "Win32Window.h", } end if not os.is("Linux") then excludes { "X11OpenGLWindow.cpp", "X11OpenGLWindows.h" } end if os.is("MacOSX") then links{"Cocoa.framework"} else excludes { "../OpenGLWindow/MacOpenGLWindow.h", "../OpenGLWindow/MacOpenGLWindow.mm", } end