Files
bullet3/examples/SharedMemory/SharedMemoryInterface.h
Erwin Coumans 05fc203ec1 Separate SharedMemoryStatus from SharedMemoryCommand
Added CMD_CMD_SEND_PHYSICS_SIMULATION_PARAMETERS (set gravity as example)
and CMD_INIT_POSE, not fully implemented yet.
2015-07-21 21:46:28 -07:00

59 lines
1.8 KiB
C++

#ifndef SHARED_MEMORY_INTERFACE_H
#define SHARED_MEMORY_INTERFACE_H
#define SHARED_MEMORY_KEY 12347
#define SHARED_MEMORY_MAGIC_NUMBER 64738
#define SHARED_MEMORY_MAX_COMMANDS 32
#define SHARED_MEMORY_MAX_STREAM_CHUNK_SIZE (256*1024)
#include "SharedMemoryCommands.h"
struct SharedMemoryExampleData
{
int m_magicId;
SharedMemoryCommand m_clientCommands[SHARED_MEMORY_MAX_COMMANDS];
SharedMemoryStatus m_serverCommands[SHARED_MEMORY_MAX_COMMANDS];
int m_numClientCommands;
int m_numProcessedClientCommands;
int m_numServerCommands;
int m_numProcessedServerCommands;
//m_bulletStreamDataClientToServer is a way for the client to create collision shapes, rigid bodies and constraints
//the Bullet data structures are more general purpose than the capabilities of a URDF file.
char m_bulletStreamDataClientToServer[SHARED_MEMORY_MAX_STREAM_CHUNK_SIZE];
//m_bulletStreamDataServerToClient is used to send (debug) data from server to client, for
//example to provide all details of a multibody including joint/link names, after loading a URDF file.
char m_bulletStreamDataServerToClient[SHARED_MEMORY_MAX_STREAM_CHUNK_SIZE];
};
inline void InitSharedMemoryExampleData(SharedMemoryExampleData* sharedMemoryBlock)
{
sharedMemoryBlock->m_numClientCommands = 0;
sharedMemoryBlock->m_numServerCommands = 0;
sharedMemoryBlock->m_numProcessedClientCommands=0;
sharedMemoryBlock->m_numProcessedServerCommands=0;
sharedMemoryBlock->m_magicId = SHARED_MEMORY_MAGIC_NUMBER;
}
#define SHARED_MEMORY_SIZE sizeof(SharedMemoryExampleData)
class SharedMemoryInterface
{
public:
virtual ~SharedMemoryInterface()
{
}
virtual void* allocateSharedMemory(int key, int size, bool allowCreation) =0;
virtual void releaseSharedMemory(int key, int size) =0;
};
#endif