Files
bullet3/btgui/Bullet3AppSupport/BulletDemoInterface.h
Erwin Coumans 07e2dcc749 minor cleanup of btgui/demo3 stuff, much more demo cleanup is needed
moved some files in btgui/Bullet3AppSupport
2014-09-16 12:08:24 -07:00

67 lines
1.2 KiB
C++

#ifndef DEMO_INTERFACE_H
#define DEMO_INTERFACE_H
struct SimpleOpenGL3App;
class BulletDemoInterface
{
public:
typedef class BulletDemoInterface* (CreateFunc)(SimpleOpenGL3App* app);
virtual ~BulletDemoInterface()
{
}
virtual void initPhysics()=0;
virtual void exitPhysics()=0;
virtual void stepSimulation(float deltaTime)=0;
virtual void renderScene()=0;
virtual void physicsDebugDraw()=0;
virtual bool mouseMoveCallback(float x,float y)=0;
virtual bool mouseButtonCallback(int button, int state, float x, float y)=0;
virtual bool keyboardCallback(int key, int state)=0;
};
class EmptyBulletDemo : public BulletDemoInterface
{
public:
static BulletDemoInterface* MyCreateFunc(SimpleOpenGL3App* app)
{
return new EmptyBulletDemo();
}
virtual void initPhysics()
{
}
virtual void exitPhysics()
{
}
virtual void stepSimulation(float deltaTime)
{
}
virtual void renderScene()
{
}
virtual void physicsDebugDraw()
{
}
virtual bool mouseMoveCallback(float x,float y)
{
return false;
}
virtual bool mouseButtonCallback(int button, int state, float x, float y)
{
return false;
}
virtual bool keyboardCallback(int key, int state)
{
return false;
}
};
#endif //DEMO_INTERFACE_H