Files
bullet3/btgui/OpenGLWindow/X11OpenGLWindow.h
2013-03-13 00:22:35 -07:00

65 lines
1.5 KiB
C++

#ifndef X11_OPENGL_WINDOW_H
#define X11_OPENGL_WINDOW_H
#define btgDefaultOpenGLWindow X11OpenGLWindow
#include "btgWindowInterface.h"
class X11OpenGLWindow : public btgWindowInterface
{
struct InternalData2* m_data;
bool m_OpenGLInitialized;
protected:
void enableOpenGL();
void disableOpenGL();
void pumpMessage();
int getAsciiCodeFromVirtualKeycode(int orgCode);
public:
X11OpenGLWindow();
virtual ~X11OpenGLWindow();
virtual void createWindow(const btgWindowConstructionInfo& ci);
virtual void closeWindow();
virtual void startRendering();
virtual void renderAllObjects();
virtual void endRendering();
virtual float getRetinaScale() const {return 1.f;}
virtual void runMainLoop();
virtual float getTimeInSeconds();
virtual bool requestedExit() const;
virtual void setRequestExit() ;
virtual void setMouseMoveCallback(btMouseMoveCallback mouseCallback);
virtual void setMouseButtonCallback(btMouseButtonCallback mouseCallback);
virtual void setResizeCallback(btResizeCallback resizeCallback);
virtual void setWheelCallback(btWheelCallback wheelCallback);
virtual void setKeyboardCallback( btKeyboardCallback keyboardCallback);
virtual void setRenderCallback( btRenderCallback renderCallback);
virtual void setWindowTitle(const char* title);
};
#endif