Files
bullet3/Extras/COLLADA_DOM/include/dae/daeStringTable.h
ejcoumans a0f320764b Upgraded to latest COLLADA-DOM 1.2.0, see http://sourceforge.net/project/showfiles.php?group_id=157838
November 13, 2006
Re-applied the 'INF' fix for constraint limits.
2006-12-19 02:33:05 +00:00

65 lines
1.8 KiB
C++

/*
* Copyright 2006 Sony Computer Entertainment Inc.
*
* Licensed under the SCEA Shared Source License, Version 1.0 (the "License"); you may not use this
* file except in compliance with the License. You may obtain a copy of the License at:
* http://research.scea.com/scea_shared_source_license.html
*
* Unless required by applicable law or agreed to in writing, software distributed under the License
* is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
* implied. See the License for the specific language governing permissions and limitations under the
* License.
*/
#ifndef __DAE_STRING_TABLE_H__
#define __DAE_STRING_TABLE_H__
#include <dae/daeTypes.h>
#include <dae/daeMemorySystem.h>
/**
* The @c daeStringTable is a simple string table class to hold a float list of strings
* without a lot of allocations.
*/
class daeStringTable
{
public: // allocate/construct/destruct/deallocate
/**
* Macro that defines new and delete overrides for this class
*/
DAE_ALLOC;
/**
* Constructor which specifies fixed buffer size.
* @param stringBufferSize The size of the buffer to create for string allocation.
*/
DLLSPEC daeStringTable(int stringBufferSize = 1024*1024);
/**
* Destructor.
*/
~daeStringTable() { clear(); }
public: // INTERFACE
/**
* Allocates a string from the table.
* @param string <tt> const char * </tt> to copy into the table.
* @return Returns an allocated string.
*/
DLLSPEC daeString allocString(daeString string);
/**
* Clears the storage.
*/
DLLSPEC void clear();
private: // MEMBERS
size_t _stringBufferSize;
size_t _stringBufferIndex;
daeStringArray _stringBuffersList;
daeString allocateBuffer();
daeString _empty;
};
#endif //__DAE_STRING_TABLE_H__