Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files. make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type. This commit contains no other changes aside from adding and applying clang-format-all.sh
27 lines
476 B
C
27 lines
476 B
C
#ifndef GPU_DEMO_INTERNAL_DATA_H
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#define GPU_DEMO_INTERNAL_DATA_H
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#include "Bullet3OpenCL/Initialize/b3OpenCLInclude.h"
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struct GpuDemoInternalData
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{
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cl_platform_id m_platformId;
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cl_context m_clContext;
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cl_device_id m_clDevice;
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cl_command_queue m_clQueue;
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bool m_clInitialized;
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char* m_clDeviceName;
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GpuDemoInternalData()
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: m_platformId(0),
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m_clContext(0),
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m_clDevice(0),
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m_clQueue(0),
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m_clInitialized(false),
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m_clDeviceName(0)
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{
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}
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};
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#endif
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