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1425feec2651c76f76d9d39eaa14f2b483a97993
bullet3/Extras/Serialize/BulletWorldImporter
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erwin.coumans 41e9115bca Add support to serialize btOptimizedBvh/btQuantizedBvh for a btBvhTriangleMeshShape (using the new btSerializer). This is a new implementation, with full cross-platform support.
So it is different from the in-place method (btQuantizedBvh::serializeInPlace/deserializeInPlace).

It is also possible to serialize/deserialize just the bvh, using the btSerializer (needs some code snippet/helper)
See also http://bulletphysics.org/Bullet/phpBB3/viewtopic.php?f=9&t=4770
2010-02-23 09:03:46 +00:00
..
btBulletWorldImporter.cpp
Add support to serialize btOptimizedBvh/btQuantizedBvh for a btBvhTriangleMeshShape (using the new btSerializer). This is a new implementation, with full cross-platform support.
2010-02-23 09:03:46 +00:00
btBulletWorldImporter.h
Add support to serialize btOptimizedBvh/btQuantizedBvh for a btBvhTriangleMeshShape (using the new btSerializer). This is a new implementation, with full cross-platform support.
2010-02-23 09:03:46 +00:00
CMakeLists.txt
Add BulletWorldImporter: it takes the in-memory data from BulletFileLoader and instantiates objects in a BulletDynamicsWorld.
2010-01-25 21:58:32 +00:00
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