Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files. make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type. This commit contains no other changes aside from adding and applying clang-format-all.sh
61 lines
1.4 KiB
C++
61 lines
1.4 KiB
C++
/*
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GWEN
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Copyright (c) 2010 Facepunch Studios
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See license in Gwen.h
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*/
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#pragma once
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#ifndef GWEN_CONTROLS_WINDOWCONTROL_H
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#define GWEN_CONTROLS_WINDOWCONTROL_H
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#include "Gwen/Gwen.h"
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#include "Gwen/Controls/Base.h"
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#include "Gwen/Controls/Label.h"
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#include "Gwen/Controls/Button.h"
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#include "Gwen/Controls/Dragger.h"
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#include "Gwen/Controls/Label.h"
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#include "Gwen/Controls/ResizableControl.h"
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#include "Gwen/Controls/Modal.h"
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#include "Gwen/Skin.h"
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namespace Gwen
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{
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namespace Controls
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{
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class GWEN_EXPORT WindowControl : public ResizableControl
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{
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public:
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GWEN_CONTROL(WindowControl, ResizableControl);
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virtual ~WindowControl();
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virtual void Render(Skin::Base* skin);
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virtual void RenderUnder(Skin::Base* skin);
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virtual void SetTitle(Gwen::UnicodeString title);
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virtual void SetTitle(Gwen::String title) { SetTitle(Gwen::Utility::StringToUnicode(title)); }
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virtual void SetClosable(bool closeable);
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virtual void Touch();
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bool IsOnTop();
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virtual void SetHidden(bool hidden);
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void CloseButtonPressed(Gwen::Controls::Base* pFromPanel);
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void RenderFocus(Gwen::Skin::Base* skin);
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void SetDeleteOnClose(bool b) { m_bDeleteOnClose = b; }
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void MakeModal(bool invisible = false);
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protected:
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ControlsInternal::Dragger* m_TitleBar;
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Label* m_Title;
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Button* m_CloseButton;
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bool m_bInFocus;
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bool m_bDeleteOnClose;
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ControlsInternal::Modal* m_Modal;
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};
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} // namespace Controls
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} // namespace Gwen
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#endif
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