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bullet3/build/bullet.rc
erwin.coumans 73b217fb07 Apple contribution for OSX SSE and iOS NEON optimizations unit tests, thanks to Jordan Hubbard, Ian Ollmann and Hristo Hristov.
For OSX:
cd build
./premake_osx xcode4
for iOS:
cd build
./ios_build.sh
./ios_run.sh

Also integrated the branches/StackAllocation to make it easier to multi-thread collision detection in the near future. It avoids changing the btCollisionObject while performing collision detection.

As this is a large patch, some stuff might be temporarily broken, I'll keep an eye out on issues.
2012-06-07 00:56:30 +00:00

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// This file is generated automatically.
1 VERSIONINFO
FILEVERSION 2, 79, 0, 0
PRODUCTVERSION 2, 79, 0, 0
#ifdef CS_DEBUG
FILEFLAGS 0x1
#else
FILEFLAGS 0x0
#endif
{
BLOCK "StringFileInfo"
{
BLOCK "040904E4"
{
VALUE "ProductName", "Bullet Continuous Collision Detection and Physics Library"
VALUE "ProductVersion", "2.79"
VALUE "FileVersion", "2.79"
VALUE "LegalCopyright", "Copyright (c) 2005-2011 Erwin Coumans"
#ifdef CS_DEBUG
VALUE "Comments", "Debug build"
#else
VALUE "Comments", "Release build"
#endif
VALUE "WWW", "http://www.bulletphysics.org"
}
}
}
1 ICON "bullet_ico.ico"