Files
bullet3/Demos3/bullet2/FeatherstoneMultiBodyDemo/MultiDofDemo.h

35 lines
877 B
C++

#ifndef MULTI_DOF_DEMO_H
#define MULTI_DOF_DEMO_H
#include "BulletMultiBodyDemos.h"
class MultiDofDemo : public FeatherstoneDemo1
{
public:
MultiDofDemo(CommonGraphicsApp* app);
virtual ~MultiDofDemo();
static BulletDemoInterface* MyCreateFunc(CommonGraphicsApp* app)
{
return new MultiDofDemo(app);
}
virtual void initPhysics();
virtual void stepSimulation(float deltaTime);
btMultiBody* createFeatherstoneMultiBody_testMultiDof(class btMultiBodyDynamicsWorld* world, int numLinks, const btVector3& basePosition, const btVector3 &baseHalfExtents, const btVector3 &linkHalfExtents, bool spherical = false, bool floating = false);
void addColliders_testMultiDof(btMultiBody *pMultiBody, btMultiBodyDynamicsWorld *pWorld, const btVector3 &baseHalfExtents, const btVector3 &linkHalfExtents);
void addBoxes_testMultiDof();
};
#endif //MULTI_DOF_DEMO_H