Will also add Erin Catto's local implicit version from the GDC 2015 tutorial Added demo for btGeneric6DofSpring2Constraint, thanks to Gabor Puhr Add gfxBridge.autogenerateGraphicsObjects method for Bullet 2 demos in new framework (need to implement all Bullet 2 collision shape types...) Use 1,1,1 for local scaling in btStaticPlaneShape
15 lines
259 B
C
15 lines
259 B
C
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#ifndef GYROSCOPIC_SETUP_H
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#define GYROSCOPIC_SETUP_H
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#include "Bullet3AppSupport/CommonRigidBodySetup.h"
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struct GyroscopicSetup : public CommonRigidBodySetup
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{
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virtual void initPhysics(GraphicsPhysicsBridge& gfxBridge);
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};
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#endif //GYROSCOPIC_SETUP_H
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