Files
bullet3/examples/ThirdPartyLibs/Gwen/Controls/Symbol.h
erwincoumans ab8f16961e Code-style consistency improvement:
Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files.
make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type.
This commit contains no other changes aside from adding and applying clang-format-all.sh
2018-09-23 14:17:31 -07:00

49 lines
752 B
C++

/*
GWEN
Copyright (c) 2010 Facepunch Studios
See license in Gwen.h
*/
#pragma once
#ifndef GWEN_CONTROLS_SYMBOL_H
#define GWEN_CONTROLS_SYMBOL_H
#include "Gwen/BaseRender.h"
#include "Gwen/Controls/Base.h"
#include "Gwen/Skin.h"
namespace Gwen
{
namespace Controls
{
namespace Symbol
{
class GWEN_EXPORT Base : public Controls::Base
{
public:
GWEN_CONTROL_INLINE(Base, Controls::Base)
{
SetMouseInputEnabled(false);
}
};
class GWEN_EXPORT Arrow : public Base
{
public:
Arrow(Gwen::Controls::Base* pnl) : Base(pnl)
{
}
virtual void Render(Gwen::Skin::Base* pSkin)
{
Gwen::Rect r(Width() / 2 - 2, Height() / 2 - 2, 5, 5);
pSkin->DrawArrowRight(r);
}
};
} // namespace Symbol
} // namespace Controls
} // namespace Gwen
#endif