Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files. make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type. This commit contains no other changes aside from adding and applying clang-format-all.sh
47 lines
1.1 KiB
C++
47 lines
1.1 KiB
C++
/*
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GWEN
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Copyright (c) 2010 Facepunch Studios
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See license in Gwen.h
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*/
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#pragma once
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#ifndef GWEN_CONTROLS_TABSTRIP_H
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#define GWEN_CONTROLS_TABSTRIP_H
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#include "Gwen/Controls/Base.h"
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#include "Gwen/Controls/Button.h"
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#include "Gwen/Controls/TabButton.h"
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namespace Gwen
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{
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namespace Controls
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{
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//class TabControl;
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class GWEN_EXPORT TabStrip : public Base
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{
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public:
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GWEN_CONTROL(TabStrip, Base);
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virtual void Layout(Skin::Base* skin);
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virtual bool DragAndDrop_HandleDrop(Gwen::DragAndDrop::Package* pPackage, int x, int y);
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virtual bool DragAndDrop_CanAcceptPackage(Gwen::DragAndDrop::Package* pPackage);
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virtual void DragAndDrop_HoverEnter(Gwen::DragAndDrop::Package* pPackage, int x, int y);
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virtual void DragAndDrop_HoverLeave(Gwen::DragAndDrop::Package* pPackage);
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virtual void DragAndDrop_Hover(Gwen::DragAndDrop::Package* pPackage, int x, int y);
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virtual void SetTabPosition(int iPos);
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virtual void SetAllowReorder(bool b) { m_bAllowReorder = b; }
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virtual bool AllowsTabReorder() { return m_bAllowReorder; }
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private:
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Base* m_TabDragControl;
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bool m_bAllowReorder;
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};
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} // namespace Controls
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} // namespace Gwen
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#endif
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