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bullet3/examples/ThirdPartyLibs/Gwen/Skins/TexturedBase.h
erwincoumans ab8f16961e Code-style consistency improvement:
Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files.
make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type.
This commit contains no other changes aside from adding and applying clang-format-all.sh
2018-09-23 14:17:31 -07:00

615 lines
18 KiB
C++

#pragma once
#ifndef GWEN_SKINS_TEXTUREDBASE_H
#define GWEN_SKINS_TEXTUREDBASE_H
#include "Gwen/Skin.h"
#include "Gwen/Gwen.h"
#include "Gwen/Controls/Base.h"
#include "Gwen/Texture.h"
#include "Gwen/Skins/Texturing.h"
namespace Gwen
{
namespace Skin
{
class TexturedBase : public Gwen::Skin::Base
{
public:
Gwen::Color m_colBorderColor;
Gwen::Color m_colControlOutlineLight;
Gwen::Color m_colControlOutlineLighter;
Gwen::Color m_colBG;
Gwen::Color m_colBGDark;
Gwen::Color m_colControl;
Gwen::Color m_colControlBorderHighlight;
Gwen::Color m_colControlDarker;
Gwen::Color m_colControlOutlineNormal;
Gwen::Color m_colControlBright;
Gwen::Color m_colControlDark;
Gwen::Color m_colHighlightBG;
Gwen::Color m_colHighlightBorder;
Gwen::Color m_colToolTipBackground;
Gwen::Color m_colToolTipBorder;
Gwen::Color m_colModal;
Texture m_Texture;
Texturing::Bordered m_texButton;
Texturing::Bordered m_texButton_Hovered;
Texturing::Bordered m_texButton_Pressed;
Texturing::Bordered m_texMenu_Strip, m_texMenu_Panel, m_texMenu_Panel_Border;
Texturing::Bordered m_texMenu_Hover;
Texturing::Bordered m_texShadow;
Texturing::Bordered m_texTextBox, m_texTextBox_Focus;
Texturing::Bordered m_texTab_Control, m_texTab, m_texTab_Inactive, m_texTab_Gap, m_texTabBar;
Texturing::Bordered m_texWindow, m_texWindow_Inactive;
Texturing::Bordered m_texTreeBG;
Texturing::Single m_Checkbox, m_Checkbox_Checked;
Texturing::Single m_RadioButton, m_RadioButton_Checked;
Texturing::Single m_CheckMark;
Texturing::Single m_TreeMinus, m_TreePlus;
virtual void Init(const TextObject& TextureName)
{
m_colBorderColor = Gwen::Color(80, 80, 80, 255);
m_colBG = Gwen::Color(248, 248, 248, 255);
m_colBGDark = Gwen::Color(235, 235, 235, 255);
m_colControl = Gwen::Color(240, 240, 240, 255);
m_colControlBright = Gwen::Color(255, 255, 255, 255);
m_colControlDark = Gwen::Color(214, 214, 214, 255);
m_colControlDarker = Gwen::Color(180, 180, 180, 255);
m_colControlOutlineNormal = Gwen::Color(112, 112, 112, 255);
m_colControlOutlineLight = Gwen::Color(144, 144, 144, 255);
m_colControlOutlineLighter = Gwen::Color(210, 210, 210, 255);
m_colHighlightBG = Gwen::Color(192, 221, 252, 255);
m_colHighlightBorder = Gwen::Color(51, 153, 255, 255);
m_colToolTipBackground = Gwen::Color(255, 255, 225, 255);
m_colToolTipBorder = Gwen::Color(0, 0, 0, 255);
m_colModal = Gwen::Color(25, 25, 25, 150);
m_DefaultFont.facename = L"Microsoft Sans Serif";
m_DefaultFont.size = 11;
m_Texture.Load(TextureName, GetRender());
m_texButton.Init(&m_Texture, 194, 0, 24, 24, Margin(8, 8, 8, 8));
m_texButton_Hovered.Init(&m_Texture, 194, 25, 24, 24, Margin(8, 8, 8, 8));
m_texButton_Pressed.Init(&m_Texture, 194, 50, 24, 24, Margin(8, 8, 8, 8));
m_texMenu_Strip.Init(&m_Texture, 194, 75, 62, 21, Margin(8, 8, 8, 8));
m_texMenu_Panel.Init(&m_Texture, 194, 130, 62, 32, Margin(8, 8, 8, 8));
m_texMenu_Panel_Border.Init(&m_Texture, 194, 97, 62, 32, Margin(24, 8, 8, 8));
m_texMenu_Hover.Init(&m_Texture, 219, 50, 24, 24, Margin(8, 8, 8, 8));
m_texShadow.Init(&m_Texture, 223, 0, 32, 32, Margin(8, 8, 8, 8));
m_texTextBox.Init(&m_Texture, 0, 122, 24, 24, Margin(8, 8, 8, 8));
m_texTextBox_Focus.Init(&m_Texture, 25, 122, 24, 24, Margin(8, 8, 8, 8));
m_texTab.Init(&m_Texture, 0, 97, 24, 24, Margin(8, 8, 8, 8));
m_texTab_Inactive.Init(&m_Texture, 25, 97, 24, 24, Margin(8, 8, 8, 8));
m_texTab_Control.Init(&m_Texture, 50, 97, 24, 24, Margin(8, 8, 8, 8));
m_texTab_Gap.Init(&m_Texture, 50 + 8, 97 + 8, 8, 8, Margin(8, 8, 8, 8));
m_texTabBar.Init(&m_Texture, 0, 147, 74, 16, Margin(4, 4, 4, 4));
m_texWindow.Init(&m_Texture, 0, 0, 96, 96, Margin(16, 32, 16, 16));
m_texWindow_Inactive.Init(&m_Texture, 97, 0, 96, 96, Margin(16, 32, 16, 16));
m_Checkbox.Init(&m_Texture, 75, 97, 16, 16);
m_Checkbox_Checked.Init(&m_Texture, 93, 97, 16, 16);
m_RadioButton.Init(&m_Texture, 110, 97, 16, 16);
m_RadioButton_Checked.Init(&m_Texture, 127, 97, 16, 16);
m_CheckMark.Init(&m_Texture, 145, 97, 16, 16);
m_TreeMinus.Init(&m_Texture, 75, 115, 11, 11);
m_TreePlus.Init(&m_Texture, 93, 115, 11, 11);
m_texTreeBG.Init(&m_Texture, 0, 164, 49, 49, Margin(16, 16, 16, 16));
}
virtual void DrawButton(Gwen::Controls::Base* control, bool bDepressed, bool bHovered)
{
if (bDepressed)
m_texButton_Pressed.Draw(GetRender(), control->GetRenderBounds());
else
m_texButton.Draw(GetRender(), control->GetRenderBounds());
if (bHovered)
m_texButton_Hovered.Draw(GetRender(), control->GetRenderBounds());
}
virtual void DrawMenuItem(Gwen::Controls::Base* control, bool bSubmenuOpen, bool bChecked)
{
if (bSubmenuOpen || control->IsHovered())
m_texMenu_Hover.Draw(GetRender(), control->GetRenderBounds());
if (bChecked)
m_CheckMark.Draw(GetRender(), Gwen::Rect(control->GetRenderBounds().x + 2, control->GetRenderBounds().y + 2, 16, 16));
}
virtual void DrawMenuStrip(Gwen::Controls::Base* control)
{
m_texMenu_Strip.Draw(GetRender(), control->GetRenderBounds());
}
virtual void DrawMenu(Gwen::Controls::Base* control, bool bPaddingDisabled)
{
if (!bPaddingDisabled)
{
return m_texMenu_Panel_Border.Draw(GetRender(), control->GetRenderBounds());
}
m_texMenu_Panel.Draw(GetRender(), control->GetRenderBounds());
}
virtual void DrawShadow(Gwen::Controls::Base* control)
{
Gwen::Rect r = control->GetRenderBounds();
r.x -= 8;
r.y -= 8;
r.w += 16;
r.h += 16;
// m_texShadow.Draw( r );
}
virtual void DrawRadioButton(Gwen::Controls::Base* control, bool bSelected, bool bDepressed)
{
if (bSelected)
m_RadioButton_Checked.Draw(GetRender(), control->GetRenderBounds());
else
m_RadioButton.Draw(GetRender(), control->GetRenderBounds());
}
virtual void DrawCheckBox(Gwen::Controls::Base* control, bool bSelected, bool bDepressed)
{
if (bSelected)
m_Checkbox_Checked.Draw(GetRender(), control->GetRenderBounds());
else
m_Checkbox.Draw(GetRender(), control->GetRenderBounds());
}
virtual void DrawGroupBox(Gwen::Controls::Base* control, int textStart, int textHeight, int textWidth)
{
Gwen::Rect rect = control->GetRenderBounds();
rect.y += textHeight * 0.5f;
rect.h -= textHeight * 0.5f;
Gwen::Color m_colDarker = Gwen::Color(0, 50, 60, 50);
Gwen::Color m_colLighter = Gwen::Color(255, 255, 255, 150);
GetRender()->SetDrawColor(m_colLighter);
GetRender()->DrawFilledRect(Gwen::Rect(rect.x + 1, rect.y + 1, textStart - 3, 1));
GetRender()->DrawFilledRect(Gwen::Rect(rect.x + 1 + textStart + textWidth, rect.y + 1, rect.w - textStart + textWidth - 2, 1));
GetRender()->DrawFilledRect(Gwen::Rect(rect.x + 1, (rect.y + rect.h) - 1, rect.x + rect.w - 2, 1));
GetRender()->DrawFilledRect(Gwen::Rect(rect.x + 1, rect.y + 1, 1, rect.h));
GetRender()->DrawFilledRect(Gwen::Rect((rect.x + rect.w) - 2, rect.y + 1, 1, rect.h - 1));
GetRender()->SetDrawColor(m_colDarker);
GetRender()->DrawFilledRect(Gwen::Rect(rect.x + 1, rect.y, textStart - 3, 1));
GetRender()->DrawFilledRect(Gwen::Rect(rect.x + 1 + textStart + textWidth, rect.y, rect.w - textStart - textWidth - 2, 1));
GetRender()->DrawFilledRect(Gwen::Rect(rect.x + 1, (rect.y + rect.h) - 1, rect.x + rect.w - 2, 1));
GetRender()->DrawFilledRect(Gwen::Rect(rect.x, rect.y + 1, 1, rect.h - 1));
GetRender()->DrawFilledRect(Gwen::Rect((rect.x + rect.w) - 1, rect.y + 1, 1, rect.h - 1));
}
virtual void DrawTextBox(Gwen::Controls::Base* control)
{
Gwen::Rect rect = control->GetRenderBounds();
bool bHasFocus = control->HasFocus();
if (bHasFocus)
m_texTextBox_Focus.Draw(GetRender(), control->GetRenderBounds());
else
m_texTextBox.Draw(GetRender(), control->GetRenderBounds());
//I dunno what this is for yet
/*
if ( CursorRect.w == 1 )
{
if ( bHasFocus )
{
GetRender()->SetDrawColor( Gwen::Color( 0, 0, 0, 200 ) );
GetRender()->DrawFilledRect( CursorRect );
}
}
else
{
if ( bHasFocus )
{
GetRender()->SetDrawColor( Gwen::Color( 50, 150, 255, 250 ) );
GetRender()->DrawFilledRect( CursorRect );
}
}
*/
}
virtual void DrawTabButton(Gwen::Controls::Base* control, bool bActive)
{
if (bActive)
m_texTab.Draw(GetRender(), control->GetRenderBounds());
else
m_texTab_Inactive.Draw(GetRender(), control->GetRenderBounds());
}
virtual void DrawTabControl(Gwen::Controls::Base* control, Gwen::Rect CurrentButtonRect)
{
m_texTab_Control.Draw(GetRender(), control->GetRenderBounds());
if (CurrentButtonRect.w > 0 && CurrentButtonRect.h > 0)
m_texTab_Gap.Draw(GetRender(), CurrentButtonRect);
}
virtual void DrawTabTitleBar(Gwen::Controls::Base* control)
{
m_texTabBar.Draw(GetRender(), control->GetRenderBounds());
}
virtual void DrawWindow(Gwen::Controls::Base* control, int topHeight, bool inFocus)
{
Gwen::Rect rect = control->GetRenderBounds();
if (inFocus)
m_texWindow.Draw(GetRender(), control->GetRenderBounds());
else
m_texWindow_Inactive.Draw(GetRender(), control->GetRenderBounds());
}
virtual void DrawHighlight(Gwen::Controls::Base* control)
{
Gwen::Rect rect = control->GetRenderBounds();
GetRender()->SetDrawColor(Gwen::Color(255, 100, 255, 255));
GetRender()->DrawFilledRect(rect);
}
virtual void DrawScrollBar(Gwen::Controls::Base* control, bool isHorizontal, bool bDepressed)
{
Gwen::Rect rect = control->GetRenderBounds();
if (bDepressed)
GetRender()->SetDrawColor(m_colControlDarker);
else
GetRender()->SetDrawColor(m_colControlBright);
GetRender()->DrawFilledRect(rect);
}
virtual void DrawScrollBarBar(Controls::Base* control, bool bDepressed, bool isHovered, bool isHorizontal)
{
//TODO: something specialized
DrawButton(control, bDepressed, isHovered);
}
virtual void DrawProgressBar(Gwen::Controls::Base* control, bool isHorizontal, float progress)
{
Gwen::Rect rect = control->GetRenderBounds();
Gwen::Color FillColour(0, 211, 40, 255);
if (isHorizontal)
{
//Background
GetRender()->SetDrawColor(m_colControlDark);
GetRender()->DrawFilledRect(Gwen::Rect(1, 1, rect.w - 2, rect.h - 2));
//Right half
GetRender()->SetDrawColor(FillColour);
GetRender()->DrawFilledRect(Gwen::Rect(1, 1, rect.w * progress - 2, rect.h - 2));
GetRender()->SetDrawColor(Gwen::Color(255, 255, 255, 150));
GetRender()->DrawFilledRect(Gwen::Rect(1, 1, rect.w - 2, rect.h * 0.45f));
}
else
{
//Background
GetRender()->SetDrawColor(m_colControlDark);
GetRender()->DrawFilledRect(Gwen::Rect(1, 1, rect.w - 2, rect.h - 2));
//Top half
GetRender()->SetDrawColor(FillColour);
GetRender()->DrawFilledRect(Gwen::Rect(1, 1 + (rect.h * (1 - progress)), rect.w - 2, rect.h * progress - 2));
GetRender()->SetDrawColor(Gwen::Color(255, 255, 255, 150));
GetRender()->DrawFilledRect(Gwen::Rect(1, 1, rect.w * 0.45f, rect.h - 2));
}
GetRender()->SetDrawColor(Gwen::Color(255, 255, 255, 150));
GetRender()->DrawShavedCornerRect(Gwen::Rect(1, 1, rect.w - 2, rect.h - 2));
GetRender()->SetDrawColor(Gwen::Color(255, 255, 255, 70));
GetRender()->DrawShavedCornerRect(Gwen::Rect(2, 2, rect.w - 4, rect.h - 4));
GetRender()->SetDrawColor(m_colBorderColor);
GetRender()->DrawShavedCornerRect(rect);
}
virtual void DrawListBox(Gwen::Controls::Base* control)
{
Gwen::Rect rect = control->GetRenderBounds();
GetRender()->SetDrawColor(m_colControlBright);
GetRender()->DrawFilledRect(rect);
GetRender()->SetDrawColor(m_colBorderColor);
GetRender()->DrawLinedRect(rect);
}
virtual void DrawListBoxLine(Gwen::Controls::Base* control, bool bSelected)
{
Gwen::Rect rect = control->GetRenderBounds();
if (bSelected)
{
GetRender()->SetDrawColor(m_colHighlightBorder);
GetRender()->DrawFilledRect(rect);
}
else if (control->IsHovered())
{
GetRender()->SetDrawColor(m_colHighlightBG);
GetRender()->DrawFilledRect(rect);
}
}
virtual void DrawSlider(Gwen::Controls::Base* control, bool bIsHorizontal, int numNotches, int barSize)
{
Gwen::Rect rect = control->GetRenderBounds();
Gwen::Rect notchRect = rect;
if (bIsHorizontal)
{
rect.y += rect.h * 0.4;
rect.h -= rect.h * 0.8;
}
else
{
rect.x += rect.w * 0.4;
rect.w -= rect.w * 0.8;
}
GetRender()->SetDrawColor(m_colBGDark);
GetRender()->DrawFilledRect(rect);
GetRender()->SetDrawColor(m_colControlDarker);
GetRender()->DrawLinedRect(rect);
}
virtual void DrawComboBox(Gwen::Controls::Base* control)
{
DrawTextBox(control);
}
virtual void DrawKeyboardHighlight(Gwen::Controls::Base* control, const Gwen::Rect& r, int iOffset)
{
Gwen::Rect rect = r;
rect.x += iOffset;
rect.y += iOffset;
rect.w -= iOffset * 2;
rect.h -= iOffset * 2;
//draw the top and bottom
bool skip = true;
for (int i = 0; i < rect.w * 0.5; i++)
{
m_Render->SetDrawColor(Gwen::Color(0, 0, 0, 255));
if (!skip)
{
GetRender()->DrawPixel(rect.x + (i * 2), rect.y);
GetRender()->DrawPixel(rect.x + (i * 2), rect.y + rect.h - 1);
}
else
skip = !skip;
}
skip = false;
for (int i = 0; i < rect.h * 0.5; i++)
{
GetRender()->SetDrawColor(Gwen::Color(0, 0, 0, 255));
if (!skip)
{
GetRender()->DrawPixel(rect.x, rect.y + i * 2);
GetRender()->DrawPixel(rect.x + rect.w - 1, rect.y + i * 2);
}
else
skip = !skip;
}
}
virtual void DrawToolTip(Gwen::Controls::Base* control)
{
Gwen::Rect rct = control->GetRenderBounds();
rct.x -= 3;
rct.y -= 3;
rct.w += 6;
rct.h += 6;
GetRender()->SetDrawColor(m_colToolTipBackground);
GetRender()->DrawFilledRect(rct);
GetRender()->SetDrawColor(m_colToolTipBorder);
GetRender()->DrawLinedRect(rct);
}
virtual void DrawScrollButton(Gwen::Controls::Base* control, int iDirection, bool bDepressed)
{
DrawButton(control, bDepressed, false);
m_Render->SetDrawColor(Gwen::Color(0, 0, 0, 240));
Gwen::Rect r(control->Width() / 2 - 2, control->Height() / 2 - 2, 5, 5);
if (iDirection == Gwen::Pos::Top)
DrawArrowUp(r);
else if (iDirection == Gwen::Pos::Bottom)
DrawArrowDown(r);
else if (iDirection == Gwen::Pos::Left)
DrawArrowLeft(r);
else
DrawArrowRight(r);
}
virtual void DrawComboBoxButton(Gwen::Controls::Base* control, bool bDepressed)
{
m_Render->SetDrawColor(Gwen::Color(0, 0, 0, 240));
Gwen::Rect r(control->Width() / 2 - 2, control->Height() / 2 - 2, 5, 5);
DrawArrowDown(r);
}
virtual void DrawNumericUpDownButton(Gwen::Controls::Base* control, bool bDepressed, bool bUp)
{
// DrawButton( control->Width(), control->Height(), bDepressed, false, true );
m_Render->SetDrawColor(Gwen::Color(0, 0, 0, 240));
Gwen::Rect r(control->Width() / 2 - 2, control->Height() / 2 - 2, 5, 5);
if (bUp)
DrawArrowUp(r);
else
DrawArrowDown(r);
}
virtual void DrawStatusBar(Controls::Base* control)
{
DrawBackground(control);
}
virtual void DrawBackground(Gwen::Controls::Base* control)
{
Gwen::Rect rect = control->GetRenderBounds();
m_Render->SetDrawColor(m_colBGDark);
m_Render->DrawFilledRect(rect);
m_Render->SetDrawColor(m_colControlDarker);
m_Render->DrawLinedRect(rect);
}
virtual void DrawTreeButton(Controls::Base* control, bool bOpen)
{
Gwen::Rect rect = control->GetRenderBounds();
rect.x += 2;
rect.y += 2;
rect.w -= 2;
rect.h -= 2;
if (bOpen)
{
m_TreeMinus.Draw(GetRender(), rect);
}
else
m_TreePlus.Draw(GetRender(), rect);
}
virtual void DrawTreeControl(Controls::Base* control)
{
m_texTreeBG.Draw(GetRender(), control->GetRenderBounds());
}
virtual void DrawPropertyRow(Controls::Base* control, int iWidth, bool bBeingEdited)
{
Gwen::Rect rect = control->GetRenderBounds();
if (bBeingEdited)
{
GetRender()->SetDrawColor(m_colHighlightBG);
GetRender()->DrawFilledRect(Gwen::Rect(0, rect.y, iWidth, rect.h));
}
GetRender()->SetDrawColor(m_colControlOutlineLighter);
GetRender()->DrawFilledRect(Gwen::Rect(iWidth, rect.y, 1, rect.h));
rect.y += rect.h - 1;
rect.h = 1;
GetRender()->DrawFilledRect(rect);
}
virtual void DrawPropertyTreeNode(Controls::Base* control, int BorderLeft, int BorderTop)
{
Gwen::Rect rect = control->GetRenderBounds();
GetRender()->SetDrawColor(m_colControlOutlineLighter);
GetRender()->DrawFilledRect(Gwen::Rect(rect.x, rect.y, BorderLeft, rect.h));
GetRender()->DrawFilledRect(Gwen::Rect(rect.x + BorderLeft, rect.y, rect.w - BorderLeft, BorderTop));
}
void DrawTreeNode(Controls::Base* ctrl, bool bOpen, bool bSelected, int iLabelHeight, int iLabelWidth, int iHalfWay, int iLastBranch, bool bIsRoot)
{
if (bSelected)
{
GetRender()->SetDrawColor(Color(0, 150, 255, 100));
GetRender()->DrawFilledRect(Gwen::Rect(17, 0, iLabelWidth + 2, iLabelHeight - 1));
GetRender()->SetDrawColor(Color(0, 150, 255, 200));
GetRender()->DrawLinedRect(Gwen::Rect(17, 0, iLabelWidth + 2, iLabelHeight - 1));
}
GetRender()->SetDrawColor(Color(0, 0, 0, 50));
if (!bIsRoot)
GetRender()->DrawFilledRect(Gwen::Rect(9, iHalfWay, 16 - 9, 1));
if (!bOpen) return;
GetRender()->DrawFilledRect(Gwen::Rect(14 + 8, iLabelHeight, 1, iLastBranch + iHalfWay - iLabelHeight));
}
void DrawColorDisplay(Controls::Base* control, Gwen::Color color)
{
Gwen::Rect rect = control->GetRenderBounds();
if (color.a != 255)
{
GetRender()->SetDrawColor(Gwen::Color(255, 255, 255, 255));
GetRender()->DrawFilledRect(rect);
GetRender()->SetDrawColor(Gwen::Color(128, 128, 128, 128));
GetRender()->DrawFilledRect(Gwen::Rect(0, 0, rect.w * 0.5, rect.h * 0.5));
GetRender()->DrawFilledRect(Gwen::Rect(rect.w * 0.5, rect.h * 0.5, rect.w * 0.5, rect.h * 0.5));
}
GetRender()->SetDrawColor(color);
GetRender()->DrawFilledRect(rect);
GetRender()->SetDrawColor(Gwen::Color(0, 0, 0, 255));
GetRender()->DrawLinedRect(rect);
}
virtual void DrawModalControl(Controls::Base* control)
{
if (control->ShouldDrawBackground())
{
Gwen::Rect rect = control->GetRenderBounds();
GetRender()->SetDrawColor(m_colModal);
GetRender()->DrawFilledRect(rect);
}
}
virtual void DrawMenuDivider(Controls::Base* control)
{
Gwen::Rect rect = control->GetRenderBounds();
GetRender()->SetDrawColor(m_colBGDark);
GetRender()->DrawFilledRect(rect);
GetRender()->SetDrawColor(m_colControlDarker);
GetRender()->DrawLinedRect(rect);
}
};
} // namespace Skin
} // namespace Gwen
#endif