Files
bullet3/test/GwenOpenGLTest/StatusBar.cpp
erwincoumans ab8f16961e Code-style consistency improvement:
Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files.
make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type.
This commit contains no other changes aside from adding and applying clang-format-all.sh
2018-09-23 14:17:31 -07:00

25 lines
655 B
C++

#include "UnitTest.h"
#include "Gwen/Controls/StatusBar.h"
#include "Gwen/Controls/Label.h"
using namespace Gwen;
class StatusBar : public GUnit
{
public:
GWEN_CONTROL_INLINE(StatusBar, GUnit)
{
Gwen::Controls::StatusBar* pStatus = new Gwen::Controls::StatusBar(this);
pStatus->Dock(Pos::Bottom);
Gwen::Controls::Label* pLeft = new Gwen::Controls::Label(pStatus);
pLeft->SetText(L"Label Added to left");
pStatus->AddControl(pLeft, false);
Gwen::Controls::Label* pRight = new Gwen::Controls::Label(pStatus);
pRight->SetText(L"Label Added to Right");
pStatus->AddControl(pRight, true);
}
};
DEFINE_UNIT_TEST(StatusBar, L"StatusBar");