Files
bullet3/data/floor_diffuse.jpg
erwin coumans 03bdcc8737 patch TinyRenderer so it software-renders in an OpenGL texture, for testing
fix texture support: flip texture to make OpenGL happy (lower-left is origin)
add path prefix to .obj loader, so materials/textures are loaded ok.
2016-04-26 20:52:52 -07:00

29 KiB
600x600px

/Bart/bullet3/raw/commit/23e84ca9b6827cb4c77ffce93ec9952bb4b02d68/data/floor_diffuse.jpg