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283c7ffd12d62b2ab8fb66cd5fac2feed4341283
bullet3/examples/Importers/ImportBsp
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erwin coumans f9b8120e5d set upaxis for all demos (either Y/1 or Z/2)
2015-04-29 14:02:50 -07:00
..
BspConverter.cpp
add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
2015-04-16 09:55:32 -07:00
BspConverter.h
add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
2015-04-16 09:55:32 -07:00
BspLoader.cpp
add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
2015-04-16 09:55:32 -07:00
BspLoader.h
add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
2015-04-16 09:55:32 -07:00
ImportBspExample.cpp
set upaxis for all demos (either Y/1 or Z/2)
2015-04-29 14:02:50 -07:00
ImportBspExample.h
rename ExampleInterface -> CommonExampleInterface to be a little bit more consistent in 'CommonInterfaces' naming
2015-04-29 13:33:26 -07:00
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