Files
bullet3/Extras/RigidBodyGpuPipeline/dynamics/basic_demo/premake4.lua

35 lines
432 B
Lua

-- include "AMD"
if os.is("Windows") then
project "basic_bullet2_demo"
language "C++"
kind "ConsoleApp"
targetdir "../../bin"
includedirs {
".",
"../../bullet2",
"../testbed",
"../../rendering/Gwen",
}
links { "testbed",
"bullet2",
"gwen"
}
initOpenGL()
initGlut()
files {
"**.cpp",
"**.h"
}
end