Files
bullet3/Demos/OpenGL/GLDebugDrawer.h

27 lines
546 B
C++

#ifndef GL_DEBUG_DRAWER_H
#define GL_DEBUG_DRAWER_H
#include "LinearMath/btIDebugDraw.h"
class GLDebugDrawer : public btIDebugDraw
{
int m_debugMode;
public:
GLDebugDrawer();
virtual void drawLine(const btVector3& from,const btVector3& to,const btVector3& color);
virtual void drawContactPoint(const btVector3& PointOnB,const btVector3& normalOnB,float distance,int lifeTime,const btVector3& color);
virtual void setDebugMode(int debugMode);
virtual int getDebugMode() const { return m_debugMode;}
};
#endif//GL_DEBUG_DRAWER_H