27 lines
546 B
C++
27 lines
546 B
C++
#ifndef GL_DEBUG_DRAWER_H
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#define GL_DEBUG_DRAWER_H
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#include "LinearMath/btIDebugDraw.h"
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class GLDebugDrawer : public btIDebugDraw
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{
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int m_debugMode;
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public:
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GLDebugDrawer();
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virtual void drawLine(const btVector3& from,const btVector3& to,const btVector3& color);
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virtual void drawContactPoint(const btVector3& PointOnB,const btVector3& normalOnB,float distance,int lifeTime,const btVector3& color);
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virtual void setDebugMode(int debugMode);
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virtual int getDebugMode() const { return m_debugMode;}
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};
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#endif//GL_DEBUG_DRAWER_H
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