Files
bullet3/examples/ThirdPartyLibs/Gwen/Controls/Property/Text.h
erwincoumans ab8f16961e Code-style consistency improvement:
Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files.
make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type.
This commit contains no other changes aside from adding and applying clang-format-all.sh
2018-09-23 14:17:31 -07:00

52 lines
974 B
C++

/*
GWEN
Copyright (c) 2010 Facepunch Studios
See license in Gwen.h
*/
#pragma once
#ifndef GWEN_CONTROLS_PROPERTY_TEXT_H
#define GWEN_CONTROLS_PROPERTY_TEXT_H
#include "Gwen/Controls/Property/BaseProperty.h"
#include "Gwen/Controls/TextBox.h"
namespace Gwen
{
namespace Controls
{
namespace Property
{
class GWEN_EXPORT Text : public Property::Base
{
public:
GWEN_CONTROL_INLINE(Text, Property::Base)
{
m_TextBox = new TextBox(this);
m_TextBox->Dock(Pos::Fill);
m_TextBox->SetShouldDrawBackground(false);
m_TextBox->onTextChanged.Add(this, &BaseClass::OnPropertyValueChanged);
}
virtual UnicodeString GetPropertyValue()
{
return m_TextBox->GetText();
}
virtual void SetPropertyValue(const UnicodeString& v, bool bFireChangeEvents)
{
m_TextBox->SetText(v, bFireChangeEvents);
}
virtual bool IsEditing()
{
return m_TextBox->HasFocus();
}
TextBox* m_TextBox;
};
} // namespace Property
} // namespace Controls
} // namespace Gwen
#endif