Files
bullet3/examples/ThirdPartyLibs/Gwen/Input/Windows.h
erwincoumans ab8f16961e Code-style consistency improvement:
Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files.
make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type.
This commit contains no other changes aside from adding and applying clang-format-all.sh
2018-09-23 14:17:31 -07:00

176 lines
3.4 KiB
C++

/*
GWEN
Copyright (c) 2011 Facepunch Studios
See license in Gwen.h
*/
#ifndef GWEN_INPUT_WINDOWS_H
#define GWEN_INPUT_WINDOWS_H
#include "Gwen/InputHandler.h"
#include "Gwen/Gwen.h"
#include "Gwen/Controls/Canvas.h"
#include <windows.h>
namespace Gwen
{
namespace Input
{
class Windows
{
public:
Windows()
{
m_Canvas = NULL;
m_MouseX = 0;
m_MouseY = 0;
}
void Initialize(Gwen::Controls::Canvas* c)
{
m_Canvas = c;
}
bool ProcessMessage(MSG msg)
{
if (!m_Canvas) return false;
switch (msg.message)
{
case WM_MOUSEMOVE:
{
int x = (signed short)LOWORD(msg.lParam);
int y = (signed short)HIWORD(msg.lParam);
int dx = x - m_MouseX;
int dy = y - m_MouseY;
m_MouseX = x;
m_MouseY = y;
return m_Canvas->InputMouseMoved(x, y, dx, dy);
}
case WM_CHAR:
{
Gwen::UnicodeChar chr = (Gwen::UnicodeChar)msg.wParam;
return m_Canvas->InputCharacter(chr);
}
case WM_MOUSEWHEEL:
{
return m_Canvas->InputMouseWheel((short)HIWORD(msg.wParam));
}
case WM_LBUTTONDOWN:
{
SetCapture(msg.hwnd);
return m_Canvas->InputMouseButton(0, true);
}
case WM_LBUTTONUP:
{
ReleaseCapture();
return m_Canvas->InputMouseButton(0, false);
}
case WM_RBUTTONDOWN:
{
SetCapture(msg.hwnd);
return m_Canvas->InputMouseButton(1, true);
}
case WM_RBUTTONUP:
{
ReleaseCapture();
return m_Canvas->InputMouseButton(1, false);
}
case WM_MBUTTONDOWN:
{
SetCapture(msg.hwnd);
return m_Canvas->InputMouseButton(2, true);
}
case WM_MBUTTONUP:
{
ReleaseCapture();
return m_Canvas->InputMouseButton(2, true);
}
case WM_LBUTTONDBLCLK:
case WM_RBUTTONDBLCLK:
case WM_MBUTTONDBLCLK:
{
// Filter out those events from the application
return true;
}
case WM_KEYDOWN:
case WM_KEYUP:
{
bool bDown = msg.message == WM_KEYDOWN;
int iKey = -1;
// These aren't sent by WM_CHAR when CTRL is down - but we need
// them internally for copy and paste etc..
if (bDown && GetKeyState(VK_CONTROL) & 0x80 && msg.wParam >= 'A' && msg.wParam <= 'Z')
{
Gwen::UnicodeChar chr = (Gwen::UnicodeChar)msg.wParam;
return m_Canvas->InputCharacter(chr);
}
if (msg.wParam == VK_SHIFT)
iKey = Gwen::Key::Shift;
else if (msg.wParam == VK_RETURN)
iKey = Gwen::Key::Return;
else if (msg.wParam == VK_BACK)
iKey = Gwen::Key::Backspace;
else if (msg.wParam == VK_DELETE)
iKey = Gwen::Key::Delete;
else if (msg.wParam == VK_LEFT)
iKey = Gwen::Key::Left;
else if (msg.wParam == VK_RIGHT)
iKey = Gwen::Key::Right;
else if (msg.wParam == VK_TAB)
iKey = Gwen::Key::Tab;
else if (msg.wParam == VK_SPACE)
iKey = Gwen::Key::Space;
else if (msg.wParam == VK_HOME)
iKey = Gwen::Key::Home;
else if (msg.wParam == VK_END)
iKey = Gwen::Key::End;
else if (msg.wParam == VK_CONTROL)
iKey = Gwen::Key::Control;
else if (msg.wParam == VK_SPACE)
iKey = Gwen::Key::Space;
else if (msg.wParam == VK_UP)
iKey = Gwen::Key::Up;
else if (msg.wParam == VK_DOWN)
iKey = Gwen::Key::Down;
if (iKey != -1)
{
return m_Canvas->InputKey(iKey, bDown);
}
break;
}
default:
{
break;
}
}
return false;
}
protected:
Gwen::Controls::Canvas* m_Canvas;
int m_MouseX;
int m_MouseY;
};
} // namespace Input
} // namespace Gwen
#endif