Files
bullet3/data/floor_diffuse.jpg
erwin coumans 03bdcc8737 patch TinyRenderer so it software-renders in an OpenGL texture, for testing
fix texture support: flip texture to make OpenGL happy (lower-left is origin)
add path prefix to .obj loader, so materials/textures are loaded ok.
2016-04-26 20:52:52 -07:00

29 KiB
600x600px

/Bart/bullet3/raw/commit/340a8f47044b9340d3d00a5bf5d2d576967d0afa/data/floor_diffuse.jpg