Files
bullet3/src/Bullet3Collision/NarrowPhaseCollision/b3RaycastInfo.h
erwincoumans ab8f16961e Code-style consistency improvement:
Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files.
make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type.
This commit contains no other changes aside from adding and applying clang-format-all.sh
2018-09-23 14:17:31 -07:00

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375 B
C

#ifndef B3_RAYCAST_INFO_H
#define B3_RAYCAST_INFO_H
#include "Bullet3Common/b3Vector3.h"
B3_ATTRIBUTE_ALIGNED16(struct)
b3RayInfo
{
b3Vector3 m_from;
b3Vector3 m_to;
};
B3_ATTRIBUTE_ALIGNED16(struct)
b3RayHit
{
b3Scalar m_hitFraction;
int m_hitBody;
int m_hitResult1;
int m_hitResult2;
b3Vector3 m_hitPoint;
b3Vector3 m_hitNormal;
};
#endif //B3_RAYCAST_INFO_H