180 lines
8.1 KiB
C++
180 lines
8.1 KiB
C++
/*
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Copyright (C) 2005-2006 Feeling Software Inc.
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MIT License: http://www.opensource.org/licenses/mit-license.php
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*/
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/*
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Based on the FS Import classes:
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Copyright (C) 2005-2006 Feeling Software Inc
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Copyright (C) 2005-2006 Autodesk Media Entertainment
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MIT License: http://www.opensource.org/licenses/mit-license.php
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*/
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/**
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@file FCDAnimationMultiCurve.h
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This file contains the FCDAnimationMultiCurve class.
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*/
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#ifndef _FCD_ANIMATION_MULTI_CURVE_H_
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#define _FCD_ANIMATION_MULTI_CURVE_H_
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class FCDocument;
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#include "FCDocument/FCDObject.h"
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typedef float (*FCDConversionFunction)(float v); /**< A simple conversion function. */
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typedef float (*FCDCollapsingFunction)(float* values, uint32 count); /**< A collapsing function. It converts multiple floating-point values into one floating-point value. */
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/**
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A COLLADA multi-dimensional animation curve.
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This is a utility class that is used to convert multiple
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animation curves into one animation curve that has multiple
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dimensions, but only one list of key inputs.
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FCollada will never create a multi-dimensional animation curve
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during the import of a COLLADA document.
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@ingroup FCDocument
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*/
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class FCOLLADA_EXPORT FCDAnimationMultiCurve : public FCDObject
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{
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private:
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// The number of merged curves
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uint32 dimension;
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// Target information
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int32 targetElement;
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string* targetQualifiers;
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// Input information
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FloatList keys,* keyValues;
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FloatList* inTangents,* outTangents;
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// The interpolation values follow the FUDaeInterpolation enum (FUDaeEnum.h)
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UInt32List interpolations;
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public:
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/** Constructor.
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The number of dimensions will not change in the lifetime of a
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multi-dimensional curve.
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@param document The COLLADA document that owns the animation curve.
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@param dimension The number of dimensions for the animation curve. */
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FCDAnimationMultiCurve(FCDocument* document, uint32 dimension);
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/** Destructor. */
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virtual ~FCDAnimationMultiCurve();
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/** Merges multiple single-dimensional animation curves into one
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multi-dimensional animation curve.
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For each NULL element found within the 'toMerge' list, the corresponding
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default value is used. If there are not enough default values provided, zero is assumed.
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The number of dimensions for the output animation curve is taken as the size of the 'toMerge' list.
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@param toMerge The list of single-dimensional animation curves to merge. This list may
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contain NULL elements, as explained above.
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@param defaultValues The list of default values to use when a NULL element is encountered.
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Default values should be provided even for the elements that are not NULL. */
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static FCDAnimationMultiCurve* MergeCurves(const vector<FCDAnimationCurve*>& toMerge, const FloatList& defaultValues);
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static FCDAnimationMultiCurve* MergeCurves(const vector<const FCDAnimationCurve*>& toMerge, const FloatList& defaultValues); /**< See above. */
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/** Retrieves the number of dimensions for the curve.
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@return The number of dimensions for the curve. */
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inline uint32 GetDimension() const { return dimension; }
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/** Retrieves the list of key inputs for the animation curve.
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@return The list of key inputs. */
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inline FloatList& GetKeys() { return keys; }
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inline const FloatList& GetKeys() const { return keys; } /**< See above. */
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/** Retrieves the lists of key outputs for the animation curve.
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There is one separate list of key outputs for each dimension of the curve.
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@return The lists of key outputs. */
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inline FloatList* GetKeyValues() { return keyValues; }
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inline const FloatList* GetKeyValues() const { return keyValues; } /**< See above. */
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/** Retrieves the lists of key in-tangent values for the animation curve.
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These lists have data only if the curve includes segments with the bezier interpolation.
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There is one separate list of key in-tangent values for each dimension of the curve.
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@return The lists of in-tangent values. */
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inline FloatList* GetInTangents() { return inTangents; }
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inline const FloatList* GetInTangents() const { return inTangents; } /**< See above. */
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/** Retrieves the lists of key out-tangent values for the animation curve.
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These lists have data only if the curve includes segments with the bezier interpolation.
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There is one separate list of key out-tangent values for each dimension of the curve.
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@return The lists of out-tangent values. */
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inline FloatList* GetOutTangents() { return outTangents; }
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inline const FloatList* GetOutTangents() const { return outTangents; } /**< See above. */
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/** Retrieves the list of interpolation type for the segments of the animation curve.
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There is always one interpolation type for each key in the curve. The interpolation type
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of a segment of the curve is set at the key at which begins the segment.
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@see FUDaeInterpolation
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@return The list of interpolation types. */
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inline UInt32List& GetInterpolations() { return interpolations; }
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inline const UInt32List& GetInterpolations() const { return interpolations; } /**< See above. */
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/** Evaluates the animation curve.
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@param input An input value.
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@param output An array of floating-point values to fill in with the sampled values. */
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void Evaluate(float input, float* output) const;
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/** Collapses this multi-dimensional curve into a one-dimensional curve.
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@param collapse The function to use to collapse multiple floating-point
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values into one. Set this to NULL to use the default collapsing
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function, which averages all the values.
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@see Average TakeFirst */
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FCDAnimationCurve* Collapse(FCDCollapsingFunction collapse=NULL) const;
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/** [INTERNAL] Writes out the data sources necessary to import the animation curve
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to a given XML tree node.
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@param parentNode The XML tree node in which to create the data sources.
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@param baseId A COLLADA Id prefix to use when generating the source ids. */
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void WriteSourceToXML(xmlNode* parentNode, const string& baseId);
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/** [INTERNAL] Writes out the sampler that puts together the data sources
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and generates a sampling function.
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@param parentNode The XML tree node in which to create the sampler.
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@param baseId The COLLADA id prefix used when generating the source ids.
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This prefix is also used to generate the sampler COLLADA id.
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@return The created XML tree node. */
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xmlNode* WriteSamplerToXML(xmlNode* parentNode, const string& baseId);
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/** [INTERNAL] Writes out the animation channel that attaches the sampling function
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to the animatable value.
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@param parentNode The XML tree node in which to create the sampler.
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@param baseId The COLLADA Id prefix used when generating the source ids
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and the sampler id.
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@param pointer The target pointer prefix for the targeted animated element.
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@return The created XML tree node. */
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xmlNode* WriteChannelToXML(xmlNode* parentNode, const string& baseId, const string& pointer);
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/** [INTERNAL] Retrieves the target element suffix for the curve.
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This will be -1 if the animated element does not belong to an
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animated element list.
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@return The target element suffix. */
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inline int32 GetTargetElement() const { return targetElement; }
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/** [INTERNAL] Sets the target element suffix for the curve.
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@param e The target element suffix. Set to value to -1
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if the animated element does not belong to an animated element list. */
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inline void SetTargetElement(int32 e) { targetElement = e; }
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};
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/**
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Retrieves the first floating-point value of a list of floating-point values.
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This is a typical conversion function.
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@param values The list of floating-point values.
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@param count The number of values within the given list.
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*/
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inline float TakeFirst(float* values, uint32 count) { return (count > 0) ? *values : 0.0f; }
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/**
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Retrieves the average value of a list of floating-point values.
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This is a typical conversion function.
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@param values The list of floating-point values.
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@param count The number of values within the given list.
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*/
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inline float Average(float* values, uint32 count) { float v = 0.0f; for (uint32 i = 0; i < count; ++i) v += values[i]; v /= float(count); return v; }
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#endif // _FCD_ANIMATION_MULTI_CURVE_H_
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