Files
bullet3/msvc/8/libbulletccdphysics.vcproj

229 lines
6.0 KiB
XML

<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="libbulletccdphysics"
ProjectGUID="{C63CFD5B-23E8-FB4F-79DB-E40F463B0C1E}"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Release|Win32"
OutputDirectory="..\..\out\release8\build\libbulletccdphysics\"
IntermediateDirectory="..\..\out\release8\build\libbulletccdphysics\"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG;_LIB;_WINDOWS"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName="..\..\out\release8\build\libbulletccdphysics\libbulletccdphysics.tlb"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" "
Optimization="2"
AdditionalIncludeDirectories=".;..\..;..\..\Bullet;..\..\BulletDynamics;..\..\LinearMath;..\..\Extras\PhysicsInterface\Common"
PreprocessorDefinitions="NDEBUG;_LIB;_WINDOWS;WIN32"
StringPooling="true"
ExceptionHandling="0"
RuntimeLibrary="0"
BufferSecurityCheck="false"
EnableFunctionLevelLinking="true"
TreatWChar_tAsBuiltInType="false"
PrecompiledHeaderFile="..\..\out\release8\build\libbulletccdphysics\libbulletccdphysics.pch"
AssemblerListingLocation="..\..\out\release8\build\libbulletccdphysics\"
ObjectFile="..\..\out\release8\build\libbulletccdphysics\"
ProgramDataBaseFileName="..\..\out\release8\build\libbulletccdphysics\bulletccdphysics.pdb"
WarningLevel="3"
SuppressStartupBanner="true"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG;_LIB;_WINDOWS;PROJECTGEN_VERSION=8"
Culture="1033"
AdditionalIncludeDirectories=".;..\..;..\..\Bullet;..\..\BulletDynamics;..\..\LinearMath;..\..\Extras\PhysicsInterface\Common"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\out\release8\libs\libbulletccdphysics.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|Win32"
OutputDirectory="..\..\out\debug8\build\libbulletccdphysics\"
IntermediateDirectory="..\..\out\debug8\build\libbulletccdphysics\"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG;_LIB;_WINDOWS"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName="..\..\out\debug8\build\libbulletccdphysics\libbulletccdphysics.tlb"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" "
Optimization="0"
AdditionalIncludeDirectories=".;..\..;..\..\Bullet;..\..\BulletDynamics;..\..\LinearMath;..\..\Extras\PhysicsInterface\Common"
PreprocessorDefinitions="_DEBUG;_LIB;_WINDOWS;WIN32"
MinimalRebuild="true"
ExceptionHandling="0"
RuntimeLibrary="1"
TreatWChar_tAsBuiltInType="false"
RuntimeTypeInfo="false"
PrecompiledHeaderFile="..\..\out\debug8\build\libbulletccdphysics\libbulletccdphysics.pch"
AssemblerListingLocation="..\..\out\debug8\build\libbulletccdphysics\"
ObjectFile="..\..\out\debug8\build\libbulletccdphysics\"
ProgramDataBaseFileName="..\..\out\debug8\build\libbulletccdphysics\bulletccdphysics.pdb"
WarningLevel="3"
SuppressStartupBanner="true"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="4"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG;_LIB;_WINDOWS;PROJECTGEN_VERSION=8"
Culture="1033"
AdditionalIncludeDirectories=".;..\..;..\..\Bullet;..\..\BulletDynamics;..\..\LinearMath;..\..\Extras\PhysicsInterface\Common"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\out\debug8\libs\libbulletccdphysics_d.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
>
<File
RelativePath="..\..\Extras\PhysicsInterface\CcdPhysics\CcdPhysicsController.cpp"
>
</File>
<File
RelativePath="..\..\Extras\PhysicsInterface\CcdPhysics\CcdPhysicsEnvironment.cpp"
>
</File>
</Filter>
<Filter
Name="Header Files"
>
<File
RelativePath="..\..\Extras\PhysicsInterface\CcdPhysics\CcdPhysicsController.h"
>
</File>
<File
RelativePath="..\..\Extras\PhysicsInterface\CcdPhysics\CcdPhysicsEnvironment.h"
>
</File>
<File
RelativePath="..\..\Extras\PhysicsInterface\CcdPhysics\ParallelIslandDispatcher.cpp"
>
</File>
<File
RelativePath="..\..\Extras\PhysicsInterface\CcdPhysics\ParallelIslandDispatcher.h"
>
</File>
</Filter>
<File
RelativePath="..\..\Extras\PhysicsInterface\CcdPhysics\ParallelPhysicsEnvironment.cpp"
>
</File>
<File
RelativePath="..\..\Extras\PhysicsInterface\CcdPhysics\ParallelPhysicsEnvironment.h"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>