Files
bullet3/Demos/VectorAdd_OpenCL/NVidia/CMakeLists.txt
erwin.coumans 5b34356c43 Load the ParticlesOCL.cl from memory, using the MSTRINGIFY macro, instead of loading it from disk.
Small cleanup of cmake build for NVIDIA and AMD OpenCL

For AMD Stream SDK use:
INCLUDE_DIRECTORIES( ${AMD_OPENCL_INCLUDES} )
LINK_LIBRARIES( ${CMAKE_ATISTREAMSDK_LIBPATH}/OpenCL.lib )

For NVIDIA CUDA SDK:
INCLUDE_DIRECTORIES( ${NVIDIA_OPENCL_INCLUDES} )
LINK_LIBRARIES( ${NVIDIA_OPENCL_LIBRARIES})
2010-09-09 23:07:23 +00:00

24 lines
335 B
CMake

INCLUDE_DIRECTORIES(
${BULLET_PHYSICS_SOURCE_DIR}/src
${NVIDIA_OPENCL_INCLUDES}
)
LINK_LIBRARIES(
LinearMath
${NVIDIA_OPENCL_LIBRARIES}
)
ADD_EXECUTABLE(AppVectorAdd_NVidia
../MiniCL_VectorAdd.cpp
../VectorAddKernels.cl
)
IF (UNIX)
TARGET_LINK_LIBRARIES(AppVectorAdd_NVidia pthread)
ENDIF(UNIX)