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3f74c62ca43cb98e76171179503c327acbcd8a18
bullet3/Demos/OpenGL
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erwin.coumans c49927b4ed Use cylinder inertia tensor, instead of box, by default.
See Issue 427

Expose some internal data for constraints,
Thanks to Francois Sugny, see Issue 420
2010-11-17 23:55:39 +00:00
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ibmsdk
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CMakeLists.txt
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DebugCastResult.h
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DemoApplication.cpp
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DemoApplication.h
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GL_DialogDynamicsWorld.cpp
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GL_DialogDynamicsWorld.h
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GL_DialogWindow.cpp
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GL_DialogWindow.h
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GL_ShapeDrawer.cpp
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GL_ShapeDrawer.h
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GL_Simplex1to4.cpp
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GL_Simplex1to4.h
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GLDebugDrawer.cpp
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GLDebugDrawer.h
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GLDebugFont.cpp
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GLDebugFont.h
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GlutDemoApplication.cpp
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GlutDemoApplication.h
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GlutStuff.cpp
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GlutStuff.h
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Makefile.am
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RenderTexture.cpp
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RenderTexture.h
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Win32AppMain.cpp
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Win32DemoApplication.cpp
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Win32DemoApplication.h
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