47 lines
793 B
Plaintext
47 lines
793 B
Plaintext
#ifndef PARTICLES_KERNEL_H
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#define PARTICLES_KERNEL_H
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#define BLOCKDIM 64
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#define USE_SORT 1
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#ifndef __DEVICE_EMULATION__
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#define USE_TEX 1
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#endif
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#ifdef USE_TEX
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#define FETCH(t, i) tex1Dfetch(t##Tex, i)
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#else
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#define FETCH(t, i) t[i]
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#endif
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#include "vector_types.h"
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typedef unsigned int uint;
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struct SimParams {
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float4 colliderPos;
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float colliderRadius;
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float3 gravity;
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float globalDamping;
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float particleRadius;
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uint3 gridSize;
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uint numCells;
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float3 worldOrigin;
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float3 cellSize;
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float3 worldSize;
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uint3 m_gridSize;
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uint numBodies;
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uint maxParticlesPerCell;
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float spring;
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float damping;
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float shear;
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float attraction;
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float boundaryDamping;
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};
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#endif
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