Files
bullet3/examples/ThirdPartyLibs/lua-5.2.3/src/ltable.h
erwincoumans ab8f16961e Code-style consistency improvement:
Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files.
make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type.
This commit contains no other changes aside from adding and applying clang-format-all.sh
2018-09-23 14:17:31 -07:00

42 lines
1.4 KiB
C

/*
** $Id: ltable.h,v 2.16.1.2 2013/08/30 15:49:41 roberto Exp $
** Lua tables (hash)
** See Copyright Notice in lua.h
*/
#ifndef ltable_h
#define ltable_h
#include "lobject.h"
#define gnode(t, i) (&(t)->node[i])
#define gkey(n) (&(n)->i_key.tvk)
#define gval(n) (&(n)->i_val)
#define gnext(n) ((n)->i_key.nk.next)
#define invalidateTMcache(t) ((t)->flags = 0)
/* returns the key, given the value of a table entry */
#define keyfromval(v) \
(gkey(cast(Node *, cast(char *, (v)) - offsetof(Node, i_val))))
LUAI_FUNC const TValue *luaH_getint(Table *t, int key);
LUAI_FUNC void luaH_setint(lua_State *L, Table *t, int key, TValue *value);
LUAI_FUNC const TValue *luaH_getstr(Table *t, TString *key);
LUAI_FUNC const TValue *luaH_get(Table *t, const TValue *key);
LUAI_FUNC TValue *luaH_newkey(lua_State *L, Table *t, const TValue *key);
LUAI_FUNC TValue *luaH_set(lua_State *L, Table *t, const TValue *key);
LUAI_FUNC Table *luaH_new(lua_State *L);
LUAI_FUNC void luaH_resize(lua_State *L, Table *t, int nasize, int nhsize);
LUAI_FUNC void luaH_resizearray(lua_State *L, Table *t, int nasize);
LUAI_FUNC void luaH_free(lua_State *L, Table *t);
LUAI_FUNC int luaH_next(lua_State *L, Table *t, StkId key);
LUAI_FUNC int luaH_getn(Table *t);
#if defined(LUA_DEBUG)
LUAI_FUNC Node *luaH_mainposition(const Table *t, const TValue *key);
LUAI_FUNC int luaH_isdummy(Node *n);
#endif
#endif