The Android/NEON optimized version of Physics Effects is thanks to Graham Rhodes and Anthony Hamilton, See Issue 587
27 lines
834 B
C
27 lines
834 B
C
/*
|
|
Physics Effects Copyright(C) 2010 Sony Computer Entertainment Inc.
|
|
All rights reserved.
|
|
|
|
Physics Effects is open software; you can redistribute it and/or
|
|
modify it under the terms of the BSD License.
|
|
|
|
Physics Effects is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
See the BSD License for more details.
|
|
|
|
A copy of the BSD License is distributed with
|
|
Physics Effects under the filename: physics_effects_license.txt
|
|
*/
|
|
|
|
#ifndef _SCE_PFX_UTIL_INCLUDE_H
|
|
#define _SCE_PFX_UTIL_INCLUDE_H
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
// Physics Effects Utility Headers
|
|
|
|
#include "pfx_mass.h"
|
|
#include "pfx_mesh_creator.h"
|
|
|
|
#endif // _SCE_PFX_UTIL_INCLUDE_H
|