Files
bullet3/demo/gpudemo
erwin coumans 4a93c2e704 x() -> x or getX() or [0]
y() -> y or getY() or [1]
z() -> z or getZ() or [2]
w() -> w or getW() or [3]

make sphere-convex and sphere-compound collision work (still issues remaining)
2013-04-03 18:27:36 -07:00
..
2013-04-03 18:27:36 -07:00
2013-03-22 14:14:54 -07:00
2013-04-03 18:27:36 -07:00
2013-03-13 08:55:39 -07:00
2013-03-13 08:55:39 -07:00
2013-04-03 18:27:36 -07:00
2013-03-13 08:55:39 -07:00
2013-03-20 00:30:11 -07:00