361 lines
10 KiB
C++
361 lines
10 KiB
C++
/*
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* Copyright 2006 Sony Computer Entertainment Inc.
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*
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* Licensed under the SCEA Shared Source License, Version 1.0 (the "License"); you may not use this
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* file except in compliance with the License. You may obtain a copy of the License at:
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* http://research.scea.com/scea_shared_source_license.html
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*
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* Unless required by applicable law or agreed to in writing, software distributed under the License
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* is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
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* implied. See the License for the specific language governing permissions and limitations under the
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* License.
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*/
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#ifndef __domPolygons_h__
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#define __domPolygons_h__
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#include <dom/domTypes.h>
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#include <dom/domElements.h>
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#include <dom/domP.h>
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#include <dom/domExtra.h>
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#include <dom/domInputLocalOffset.h>
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/**
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* The polygons element provides the information needed to bind vertex attributes
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* together and then organize those vertices into individual polygons. The
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* polygons described can contain arbitrary numbers of vertices. These polygons
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* may be self intersecting and may also contain holes.
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*/
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class domPolygons : public daeElement
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{
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public:
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class domPh;
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typedef daeSmartRef<domPh> domPhRef;
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typedef daeTArray<domPhRef> domPh_Array;
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/**
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* The ph element descripes a polygon with holes.
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*/
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class domPh : public daeElement
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{
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public:
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class domH;
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typedef daeSmartRef<domH> domHRef;
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typedef daeTArray<domHRef> domH_Array;
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/**
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* The h element represents a hole in the polygon specified. There must be
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* at least one h element.
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*/
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class domH : public daeElement
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{
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protected: // Value
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/**
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* The domListOfUInts value of the text data of this element.
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*/
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domListOfUInts _value;
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public: //Accessors and Mutators
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/**
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* Gets the _value array.
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* @return Returns a domListOfUInts reference of the _value array.
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*/
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domListOfUInts &getValue() { return _value; }
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/**
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* Gets the _value array.
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* @return Returns a constant domListOfUInts reference of the _value array.
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*/
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const domListOfUInts &getValue() const { return _value; }
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/**
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* Sets the _value array.
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* @param val The new value for the _value array.
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*/
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void setValue( const domListOfUInts &val ) { _value = val; }
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protected:
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/**
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* Constructor
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*/
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domH() : _value() {}
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/**
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* Destructor
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*/
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virtual ~domH() {}
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/**
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* Copy Constructor
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*/
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domH( const domH &cpy ) : daeElement() { (void)cpy; }
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/**
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* Overloaded assignment operator
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*/
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virtual domH &operator=( const domH &cpy ) { (void)cpy; return *this; }
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public: // STATIC METHODS
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/**
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* Creates an instance of this class and returns a daeElementRef referencing it.
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* @param bytes The size allocated for this instance.
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* @return a daeElementRef referencing an instance of this object.
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*/
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static daeElementRef create(daeInt bytes);
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/**
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* Creates a daeMetaElement object that describes this element in the meta object reflection framework.
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* If a daeMetaElement already exists it will return that instead of creating a new one.
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* @return A daeMetaElement describing this COLLADA element.
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*/
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static daeMetaElement* registerElement();
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public: // STATIC MEMBERS
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/**
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* The daeMetaElement that describes this element in the meta object reflection framework.
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*/
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static daeMetaElement* _Meta;
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};
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protected: // Elements
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/**
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* Theere may only be one p element. @see domP
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*/
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domPRef elemP;
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/**
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* The h element represents a hole in the polygon specified. There must be
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* at least one h element. @see domH
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*/
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domH_Array elemH_array;
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public: //Accessors and Mutators
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/**
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* Gets the p element.
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* @return a daeSmartRef to the p element.
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*/
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const domPRef getP() const { return elemP; }
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/**
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* Gets the h element array.
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* @return Returns a reference to the array of h elements.
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*/
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domH_Array &getH_array() { return elemH_array; }
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/**
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* Gets the h element array.
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* @return Returns a constant reference to the array of h elements.
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*/
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const domH_Array &getH_array() const { return elemH_array; }
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protected:
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/**
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* Constructor
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*/
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domPh() : elemP(), elemH_array() {}
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/**
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* Destructor
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*/
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virtual ~domPh() {}
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/**
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* Copy Constructor
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*/
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domPh( const domPh &cpy ) : daeElement() { (void)cpy; }
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/**
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* Overloaded assignment operator
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*/
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virtual domPh &operator=( const domPh &cpy ) { (void)cpy; return *this; }
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public: // STATIC METHODS
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/**
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* Creates an instance of this class and returns a daeElementRef referencing it.
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* @param bytes The size allocated for this instance.
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* @return a daeElementRef referencing an instance of this object.
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*/
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static daeElementRef create(daeInt bytes);
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/**
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* Creates a daeMetaElement object that describes this element in the meta object reflection framework.
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* If a daeMetaElement already exists it will return that instead of creating a new one.
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* @return A daeMetaElement describing this COLLADA element.
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*/
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static daeMetaElement* registerElement();
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public: // STATIC MEMBERS
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/**
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* The daeMetaElement that describes this element in the meta object reflection framework.
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*/
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static daeMetaElement* _Meta;
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};
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protected: // Attributes
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/**
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* The name attribute is the text string name of this element. Optional attribute.
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*/
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xsNCName attrName;
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/**
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* The count attribute indicates the number of polygon primitives. Required
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* attribute.
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*/
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domUint attrCount;
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/**
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* The material attribute declares a symbol for a material. This symbol is
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* bound to a material at the time of instantiation. If the material attribute
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* is not specified then the lighting and shading results are application
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* defined. Optional attribute.
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*/
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xsNCName attrMaterial;
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protected: // Elements
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/**
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* The input element may occur any number of times. This input is a local
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* input with the offset and set attributes. @see domInput
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*/
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domInputLocalOffset_Array elemInput_array;
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/**
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* The p element may occur any number of times. @see domP
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*/
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domP_Array elemP_array;
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/**
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* The ph element descripes a polygon with holes. @see domPh
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*/
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domPh_Array elemPh_array;
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/**
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* The extra element may appear any number of times. @see domExtra
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*/
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domExtra_Array elemExtra_array;
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/**
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* Used to preserve order in elements that do not specify strict sequencing of sub-elements.
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*/
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daeElementRefArray _contents;
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/**
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* Used to preserve order in elements that have a complex content model.
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*/
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daeUIntArray _contentsOrder;
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public: //Accessors and Mutators
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/**
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* Gets the name attribute.
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* @return Returns a xsNCName of the name attribute.
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*/
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xsNCName getName() const { return attrName; }
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/**
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* Sets the name attribute.
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* @param atName The new value for the name attribute.
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*/
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void setName( xsNCName atName ) { *(daeStringRef*)&attrName = atName;
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_validAttributeArray[0] = true; }
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/**
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* Gets the count attribute.
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* @return Returns a domUint of the count attribute.
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*/
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domUint getCount() const { return attrCount; }
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/**
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* Sets the count attribute.
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* @param atCount The new value for the count attribute.
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*/
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void setCount( domUint atCount ) { attrCount = atCount;
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_validAttributeArray[1] = true; }
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/**
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* Gets the material attribute.
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* @return Returns a xsNCName of the material attribute.
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*/
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xsNCName getMaterial() const { return attrMaterial; }
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/**
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* Sets the material attribute.
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* @param atMaterial The new value for the material attribute.
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*/
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void setMaterial( xsNCName atMaterial ) { *(daeStringRef*)&attrMaterial = atMaterial;
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_validAttributeArray[2] = true; }
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/**
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* Gets the input element array.
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* @return Returns a reference to the array of input elements.
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*/
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domInputLocalOffset_Array &getInput_array() { return elemInput_array; }
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/**
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* Gets the input element array.
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* @return Returns a constant reference to the array of input elements.
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*/
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const domInputLocalOffset_Array &getInput_array() const { return elemInput_array; }
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/**
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* Gets the p element array.
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* @return Returns a reference to the array of p elements.
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*/
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domP_Array &getP_array() { return elemP_array; }
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/**
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* Gets the p element array.
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* @return Returns a constant reference to the array of p elements.
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*/
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const domP_Array &getP_array() const { return elemP_array; }
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/**
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* Gets the ph element array.
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* @return Returns a reference to the array of ph elements.
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*/
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domPh_Array &getPh_array() { return elemPh_array; }
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/**
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* Gets the ph element array.
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* @return Returns a constant reference to the array of ph elements.
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*/
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const domPh_Array &getPh_array() const { return elemPh_array; }
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/**
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* Gets the extra element array.
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* @return Returns a reference to the array of extra elements.
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*/
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domExtra_Array &getExtra_array() { return elemExtra_array; }
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/**
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* Gets the extra element array.
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* @return Returns a constant reference to the array of extra elements.
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*/
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const domExtra_Array &getExtra_array() const { return elemExtra_array; }
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/**
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* Gets the _contents array.
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* @return Returns a reference to the _contents element array.
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*/
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daeElementRefArray &getContents() { return _contents; }
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/**
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* Gets the _contents array.
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* @return Returns a constant reference to the _contents element array.
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*/
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const daeElementRefArray &getContents() const { return _contents; }
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protected:
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/**
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* Constructor
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*/
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domPolygons() : attrName(), attrCount(), attrMaterial(), elemInput_array(), elemP_array(), elemPh_array(), elemExtra_array() {}
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/**
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* Destructor
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*/
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virtual ~domPolygons() {}
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/**
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* Copy Constructor
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*/
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domPolygons( const domPolygons &cpy ) : daeElement() { (void)cpy; }
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/**
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* Overloaded assignment operator
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*/
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virtual domPolygons &operator=( const domPolygons &cpy ) { (void)cpy; return *this; }
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public: // STATIC METHODS
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/**
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* Creates an instance of this class and returns a daeElementRef referencing it.
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* @param bytes The size allocated for this instance.
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* @return a daeElementRef referencing an instance of this object.
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*/
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static daeElementRef create(daeInt bytes);
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/**
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* Creates a daeMetaElement object that describes this element in the meta object reflection framework.
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* If a daeMetaElement already exists it will return that instead of creating a new one.
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* @return A daeMetaElement describing this COLLADA element.
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*/
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static daeMetaElement* registerElement();
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public: // STATIC MEMBERS
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/**
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* The daeMetaElement that describes this element in the meta object reflection framework.
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*/
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static daeMetaElement* _Meta;
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};
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#endif
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