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4add96ce753a7c78c57b074e10035f967949bae3
bullet3/Demos/HeightFieldFluidDemo
History
erwin.coumans 1c0ec85c32 Retired the Jam build system (and msvcgen). CMake is currently the preferred build system on Windows, Mac and UNIX
(autotools files are still left for now)
2010-02-20 15:47:20 +00:00
..
BulletHfFluid
add newlines to files, thanks to tasioga for the patch
2010-01-20 21:33:35 +00:00
CMakeLists.txt
more cmake fixes
2009-11-17 03:03:27 +00:00
HfFluidDemo_GL_ShapeDrawer.cpp
use _WIN32 instead of WIN32 (_WIN32 is a compiler built-in)
2010-02-06 18:50:45 +00:00
HfFluidDemo_GL_ShapeDrawer.h
updated demos -> ALT + mouse uses Maya-style controls, replaced BMF_Fonts by GLDebugFont
2009-05-09 19:27:14 +00:00
HfFluidDemo.cpp
+ CMake build system fix under Windows: don't define _WINDOWS to allow Glut console demo to build properly
2009-07-15 16:47:48 +00:00
HfFluidDemo.h
updated demos -> ALT + mouse uses Maya-style controls, replaced BMF_Fonts by GLDebugFont
2009-05-09 19:27:14 +00:00
main.cpp
Introduced btActionInterface. This makes it easier to extend user-defined actions, such as vehicles and characters.
2009-03-03 16:18:23 +00:00
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