60 lines
1.1 KiB
C++
60 lines
1.1 KiB
C++
/*
|
|
GWEN
|
|
Copyright (c) 2010 Facepunch Studios
|
|
See license in Gwen.h
|
|
*/
|
|
|
|
|
|
#include "Gwen/Controls/Dragger.h"
|
|
|
|
using namespace Gwen;
|
|
using namespace Gwen::ControlsInternal;
|
|
|
|
|
|
|
|
GWEN_CONTROL_CONSTRUCTOR( Dragger )
|
|
{
|
|
m_pTarget = NULL;
|
|
SetMouseInputEnabled( true );
|
|
m_bDepressed = false;
|
|
}
|
|
|
|
void Dragger::OnMouseClickLeft( int x, int y, bool bDown )
|
|
{
|
|
if ( !m_pTarget ) return;
|
|
|
|
if ( bDown )
|
|
{
|
|
m_bDepressed = true;
|
|
m_HoldPos = m_pTarget->CanvasPosToLocal( Gwen::Point( x, y ) );
|
|
Gwen::MouseFocus = this;
|
|
}
|
|
else
|
|
{
|
|
m_bDepressed = false;
|
|
|
|
Gwen::MouseFocus = NULL;
|
|
}
|
|
}
|
|
|
|
void Dragger::OnMouseMoved( int x, int y, int /*deltaX*/, int /*deltaY*/ )
|
|
{
|
|
if ( !m_pTarget ) return;
|
|
if ( !m_bDepressed ) return;
|
|
|
|
Gwen::Point p = Gwen::Point( x - m_HoldPos.x, y - m_HoldPos.y );
|
|
|
|
// Translate to parent
|
|
if ( m_pTarget->GetParent() )
|
|
p = m_pTarget->GetParent()->CanvasPosToLocal( p );
|
|
|
|
//m_pTarget->SetPosition( p.x, p.y );
|
|
m_pTarget->MoveTo( p.x, p.y );
|
|
onDragged.Call( this );
|
|
}
|
|
|
|
void Dragger::Render( Skin::Base* /*skin*/ )
|
|
{
|
|
//skin->DrawButton(this,false,false);
|
|
}
|