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583b23ea40aa23d557fa4c2f587c8ea0e56b2aef
bullet3
/
examples
/
OpenCL
/
rigidbody
History
yunfeibai
e6d1a8cf97
Swap yaw and pitch in camera computation. Add functions to convert view matrix to camera position, and camera position to camera yaw pitch roll.
2017-06-01 15:30:37 -07:00
..
bunny.inl
…
ConcaveScene.cpp
…
ConcaveScene.h
…
cube.inl
…
GpuCompoundScene.cpp
…
GpuCompoundScene.h
…
GpuConvexScene.cpp
Swap yaw and pitch in camera computation. Add functions to convert view matrix to camera position, and camera position to camera yaw pitch roll.
2017-06-01 15:30:37 -07:00
GpuConvexScene.h
…
GpuRigidBodyDemo.cpp
Swap yaw and pitch in camera computation. Add functions to convert view matrix to camera position, and camera position to camera yaw pitch roll.
2017-06-01 15:30:37 -07:00
GpuRigidBodyDemo.h
…
GpuRigidBodyDemoInternalData.h
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GpuSphereScene.cpp
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GpuSphereScene.h
…